[PATCH] msvidc32: Make the temporary buffer large enough according to the output depth
by André Zwing 10 Jan '22
by André Zwing 10 Jan '22
10 Jan '22
1
0
[PATCH] msvidc32: Make the temporary buffer large enough according to the output depth
by André Zwing 10 Jan '22
by André Zwing 10 Jan '22
10 Jan '22
1
0
10 Jan '22
1
0
[PATCH vkd3d v2 09/10] vkd3d-shader/hlsl: Use generic variable initializer for struct fields.
by Francisco Casas 10 Jan '22
by Francisco Casas 10 Jan '22
10 Jan '22
1
0
10 Jan '22
1
0
[PATCH vkd3d v2 04/10] tests: Test complex initializers for numeric types.
by Francisco Casas 10 Jan '22
by Francisco Casas 10 Jan '22
10 Jan '22
1
0
[PATCH vkd3d v2 03/10] tests: Test invalid number of arguments on initializers.
by Francisco Casas 10 Jan '22
by Francisco Casas 10 Jan '22
10 Jan '22
1
0
1
0
1
0
[PATCH v3 1/6] d3d8/tests: Test for window changes when it's not active.
by Gabriel Ivăncescu 10 Jan '22
by Gabriel Ivăncescu 10 Jan '22
10 Jan '22
3
14