[PATCH v2 0/4] MR902: d3d9: Use a separate draw texture for managed resources.
by Zebediah Figura (@zfigura) 27 Sep '22
by Zebediah Figura (@zfigura) 27 Sep '22
27 Sep '22
3
5
27 Sep '22
2
1
27 Sep '22
2
2
[PATCH 0/1] MR938: dbghelp: SymFromName* should first look in local context.
by eric pouech (@epo) 27 Sep '22
by eric pouech (@epo) 27 Sep '22
27 Sep '22
2
1
Re: [PATCH v3 0/2] MR897: oleaut32: dereference VT_RECORD|VT_BYREF in place.
by Alexandre Julliard (@julliard) 27 Sep '22
by Alexandre Julliard (@julliard) 27 Sep '22
27 Sep '22
1
0
[PATCH v3 0/8] MR871: ntdll: Fill the IOSB only inside the if (alerted) block in multiple functions.
by Zebediah Figura (@zfigura) 27 Sep '22
by Zebediah Figura (@zfigura) 27 Sep '22
27 Sep '22
2
8
Re: [PATCH v2 0/1] MR11: vkd3d: Add a macro to mark unreachable code. - approved
by Zebediah Figura (@zfigura) 27 Sep '22
by Zebediah Figura (@zfigura) 27 Sep '22
27 Sep '22
1
0
Re: [PATCH v3 0/2] MR897: oleaut32: dereference VT_RECORD|VT_BYREF in place.
by Kevin Puetz (@puetzk) 26 Sep '22
by Kevin Puetz (@puetzk) 26 Sep '22
26 Sep '22
1
0
Re: [PATCH v2 0/8] MR924: ntdll: Add support for DOS file attributes
by Joel Holdsworth (@jhol) 26 Sep '22
by Joel Holdsworth (@jhol) 26 Sep '22
26 Sep '22
2
1
Re: [PATCH v2 0/8] MR924: ntdll: Add support for DOS file attributes
by Erich Hoover (@ehoover) 26 Sep '22
by Erich Hoover (@ehoover) 26 Sep '22
26 Sep '22
1
0