[PATCH 0/1] MR186: vkd3d-shader: Get rid of the unused vkd3d_shader_src_param_entry structure.
by Henri Verbeet (@hverbeet) 02 May '23
by Henri Verbeet (@hverbeet) 02 May '23
02 May '23
3
3
5
5
02 May '23
2
12
[PATCH v2 0/8] MR2712: winewayland.drv: part 3: Handle dynamic wl_output events
by Alexandros Frantzis (@afrantzis) 02 May '23
by Alexandros Frantzis (@afrantzis) 02 May '23
02 May '23
3
14
Re: [PATCH v2 0/4] MR174: Consolidate the TPF and d3dbc handling code.
by Henri Verbeet (@hverbeet) 02 May '23
by Henri Verbeet (@hverbeet) 02 May '23
02 May '23
1
0
[PATCH v5 0/7] MR181: vkd3d-shader: Normalise signatures and input/output registers to the Shader Model 6 pattern.
by Conor McCarthy (@cmccarthy) 02 May '23
by Conor McCarthy (@cmccarthy) 02 May '23
02 May '23
3
9
[PATCH v7 0/2] MR184: vkd3d-shader/hlsl: Add support for SampleGrad() method
by Ethan Lee (@flibitijibibo) 02 May '23
by Ethan Lee (@flibitijibibo) 02 May '23
02 May '23
3
5
Re: [PATCH v2 0/4] MR174: Consolidate the TPF and d3dbc handling code.
by Giovanni Mascellani (@giomasce) 02 May '23
by Giovanni Mascellani (@giomasce) 02 May '23
02 May '23
1
0
02 May '23
4
5
[PATCH v2 0/2] MR182: vkd3d-shader/hlsl: Introduce hlsl_ir_index, part 2/2 (optional).
by Francisco Casas (@fcasas) 02 May '23
by Francisco Casas (@fcasas) 02 May '23
02 May '23
4
5