25 Jan '24
2
4
[PATCH 0/1] MR4934: Split out test for ERROR_INVALID_PARAMETER return
by John H. Freeman (@tingling0072) 25 Jan '24
by John H. Freeman (@tingling0072) 25 Jan '24
25 Jan '24
2
1
Re: [PATCH v3 0/1] MR4905: ntdll: Improve stub RtlQueryProcessDebugInformation for 64-bit. - approved
by Alexandre Julliard (@julliard) 24 Jan '24
by Alexandre Julliard (@julliard) 24 Jan '24
24 Jan '24
1
0
Re: [PATCH v3 0/1] MR4928: ntdll: Remove libunwind support for ARM. - approved
by Alexandre Julliard (@julliard) 24 Jan '24
by Alexandre Julliard (@julliard) 24 Jan '24
24 Jan '24
1
0
Re: [PATCH v2 0/1] MR4931: ntdll: Remove libunwind support for aarch64. - approved
by Alexandre Julliard (@julliard) 24 Jan '24
by Alexandre Julliard (@julliard) 24 Jan '24
24 Jan '24
1
0
Re: [PATCH v2 0/1] MR4929: ntdll: Reduce fixme logging for large numbers of cores. - approved
by Alexandre Julliard (@julliard) 24 Jan '24
by Alexandre Julliard (@julliard) 24 Jan '24
24 Jan '24
1
0
Re: [PATCH v5 0/6] MR4887: imm32: Test and fix WM_KEYUP events, CPS_CANCEL, CPS_COMPLETE and open status. - approved
by Alexandre Julliard (@julliard) 24 Jan '24
by Alexandre Julliard (@julliard) 24 Jan '24
24 Jan '24
1
0
Re: [PATCH v2 0/3] MR4927: windows.gaming.input: Stub IRawGameController2 interface. - approved
by Alexandre Julliard (@julliard) 24 Jan '24
by Alexandre Julliard (@julliard) 24 Jan '24
24 Jan '24
1
0
Re: [PATCH v2 0/2] MR4924: ntdll: Fix +relay for apps using multiple threads on Wow64. - approved
by Alexandre Julliard (@julliard) 24 Jan '24
by Alexandre Julliard (@julliard) 24 Jan '24
24 Jan '24
1
0
Re: [PATCH v2 0/7] MR597: vkd3d: Use debugstr_hresult() in state.c and vkd3d_main.c. - approved
by Alexandre Julliard (@julliard) 24 Jan '24
by Alexandre Julliard (@julliard) 24 Jan '24
24 Jan '24
1
0