Re: [PATCH v2 0/2] MR596: vkd3d-shader/ir: Get rid of shader_instruction_is_dcl(). - approved
by Alexandre Julliard (@julliard) 24 Jan '24
by Alexandre Julliard (@julliard) 24 Jan '24
24 Jan '24
1
0
Re: [PATCH v4 0/6] MR545: vkd3d: Assorted fixes for MoltenVK, part 2. - approved
by Alexandre Julliard (@julliard) 24 Jan '24
by Alexandre Julliard (@julliard) 24 Jan '24
24 Jan '24
1
0
Re: [PATCH v3 0/2] MR588: vkd3d-shader: Introduce VKD3D_SHADER_COMPILE_OPTION_FEATURE_FLOAT64. - approved
by Alexandre Julliard (@julliard) 24 Jan '24
by Alexandre Julliard (@julliard) 24 Jan '24
24 Jan '24
1
0
Re: [PATCH v4 0/4] MR584: vkd3d-shader/dxil: Support for isinf, isnan and isfinite. - approved
by Alexandre Julliard (@julliard) 24 Jan '24
by Alexandre Julliard (@julliard) 24 Jan '24
24 Jan '24
1
0
Re: [PATCH v8 0/5] MR561: vkd3d-utils: D3DReflect() and reflection tests, part 1/2. - approved
by Alexandre Julliard (@julliard) 24 Jan '24
by Alexandre Julliard (@julliard) 24 Jan '24
24 Jan '24
1
0
Re: [PATCH v18 0/5] MR514: tests: Use the vulkan runner to run SM1 compilation tests. - approved
by Alexandre Julliard (@julliard) 24 Jan '24
by Alexandre Julliard (@julliard) 24 Jan '24
24 Jan '24
1
0
Re: [PATCH v4 0/5] MR577: hlsl: Improve condition type validation.
by Giovanni Mascellani (@giomasce) 24 Jan '24
by Giovanni Mascellani (@giomasce) 24 Jan '24
24 Jan '24
1
0
24 Jan '24
4
9
24 Jan '24
3
5
[PATCH 0/1] MR4932: sapi: Create a new engine only when needed in ISpVoice.
by Shaun Ren (@shaunren) 24 Jan '24
by Shaun Ren (@shaunren) 24 Jan '24
24 Jan '24
3
2