24 Jan '24
5
12
[PATCH v3 0/1] MR4912: winex11.drv: Fix wglSwapBuffers() with NULL current context with child window rendering.
by Paul Gofman (@gofman) 24 Jan '24
by Paul Gofman (@gofman) 24 Jan '24
24 Jan '24
4
4
[PATCH v2 0/2] MR588: vkd3d-shader: Introduce VKD3D_SHADER_COMPILE_OPTION_FEATURE_FLOAT64.
by Conor McCarthy (@cmccarthy) 24 Jan '24
by Conor McCarthy (@cmccarthy) 24 Jan '24
24 Jan '24
3
3
[PATCH v3 0/4] MR584: vkd3d-shader/dxil: Support for isinf, isnan and isfinite.
by Conor McCarthy (@cmccarthy) 24 Jan '24
by Conor McCarthy (@cmccarthy) 24 Jan '24
24 Jan '24
3
5
[PATCH v7 0/5] MR561: vkd3d-utils: D3DReflect() and reflection tests, part 1/2.
by Zebediah Figura (@zfigura) 24 Jan '24
by Zebediah Figura (@zfigura) 24 Jan '24
24 Jan '24
3
7
[PATCH v17 0/5] MR514: tests: Use the vulkan runner to run SM1 compilation tests.
by Francisco Casas (@fcasas) 24 Jan '24
by Francisco Casas (@fcasas) 24 Jan '24
24 Jan '24
3
7
[PATCH v3 0/3] MR569: tests/shader_runer: Support SRV buffers.
by Francisco Casas (@fcasas) 24 Jan '24
by Francisco Casas (@fcasas) 24 Jan '24
24 Jan '24
4
10
[PATCH v4 0/6] MR4887: imm32: Test and fix WM_KEYUP events, CPS_CANCEL, CPS_COMPLETE and open status.
by Rémi Bernon 24 Jan '24
by Rémi Bernon 24 Jan '24
24 Jan '24
2
8
[PATCH v3 0/6] MR4887: imm32: Test and fix WM_KEYUP events, CPS_CANCEL, CPS_COMPLETE and open status.
by Rémi Bernon 24 Jan '24
by Rémi Bernon 24 Jan '24
24 Jan '24
2
9
[PATCH 0/3] MR595: vkd3d-shader/dxil: Implement DX intrinsics Cos, Sin and Tan.
by Conor McCarthy (@cmccarthy) 24 Jan '24
by Conor McCarthy (@cmccarthy) 24 Jan '24
24 Jan '24
2
3