Re: [PATCH v2 0/1] MR4829: msvcrt: Protect setlocale against concurrent accesses. - approved
by Alexandre Julliard (@julliard) 12 Jan '24
by Alexandre Julliard (@julliard) 12 Jan '24
12 Jan '24
1
0
Re: [PATCH v3 0/2] MR4821: wined3d: Only suballocate dynamic buffers. - approved
by Alexandre Julliard (@julliard) 12 Jan '24
by Alexandre Julliard (@julliard) 12 Jan '24
12 Jan '24
1
0
[PATCH 0/1] MR4829: msvcrt: Protect setlocale against concurrent accesses.
by Piotr Caban (@piotr) 12 Jan '24
by Piotr Caban (@piotr) 12 Jan '24
12 Jan '24
2
3
[PATCH v3 0/25] MR559: Draft: vkd3d-shader/ir: Validate block-based control flow.
by Giovanni Mascellani (@giomasce) 12 Jan '24
by Giovanni Mascellani (@giomasce) 12 Jan '24
12 Jan '24
3
25
[PATCH 0/1] MR4828: mf: Only preroll when starting from stopped state.
by Yuxuan Shui (@yshui) 12 Jan '24
by Yuxuan Shui (@yshui) 12 Jan '24
12 Jan '24
2
1
12 Jan '24
2
1
[PATCH v2 0/26] MR559: Draft: vkd3d-shader/ir: Validate block-based control flow.
by Giovanni Mascellani (@giomasce) 12 Jan '24
by Giovanni Mascellani (@giomasce) 12 Jan '24
12 Jan '24
1
0
[PATCH v4 0/2] MR4812: user32: Fix the number of characters processed by DrawTextExW.
by JiangYi Chen (@meshine) 12 Jan '24
by JiangYi Chen (@meshine) 12 Jan '24
12 Jan '24
4
5
[PATCH v8 0/1] MR4809: Draft: wip! winewayland.drv: Try to support smooth scroll events
by Ray Strode (@halfline) 12 Jan '24
by Ray Strode (@halfline) 12 Jan '24
12 Jan '24
3
4
[PATCH v3 0/2] MR4812: user32: Fix the number of characters processed by DrawTextExW.
by JiangYi Chen (@meshine) 12 Jan '24
by JiangYi Chen (@meshine) 12 Jan '24
12 Jan '24
3
3