[PATCH 0/23] MR559: Draft: vkd3d-shader/ir: Validate block-based control flow.
by Giovanni Mascellani (@giomasce) 12 Jan '24
by Giovanni Mascellani (@giomasce) 12 Jan '24
12 Jan '24
3
23
[PATCH v11 0/15] MR491: Draft: vkd3d-shader/dxil: Handle control flow instructions.
by Conor McCarthy (@cmccarthy) 12 Jan '24
by Conor McCarthy (@cmccarthy) 12 Jan '24
12 Jan '24
2
15
[PATCH v24 0/10] MR450: vkd3d-shader/ir: Flatten structured control flow instructions.
by Conor McCarthy (@cmccarthy) 12 Jan '24
by Conor McCarthy (@cmccarthy) 12 Jan '24
12 Jan '24
2
10
Re: [PATCH v5 0/1] MR4823: winex11: Move the update_desktop_fullscreen callsite to update_net_wm_states. - approved
by Alexandre Julliard (@julliard) 11 Jan '24
by Alexandre Julliard (@julliard) 11 Jan '24
11 Jan '24
1
0
Re: [PATCH v2 0/1] MR4827: winewayland: Add missing breaks in keyboard layout switch. - approved
by Alexandre Julliard (@julliard) 11 Jan '24
by Alexandre Julliard (@julliard) 11 Jan '24
11 Jan '24
1
0
Re: [PATCH v2 0/1] MR4825: wininet/tests: Update expected winehq.org certificate. - approved
by Alexandre Julliard (@julliard) 11 Jan '24
by Alexandre Julliard (@julliard) 11 Jan '24
11 Jan '24
1
0
Re: [PATCH v2 0/3] MR557: vkd3d-shader/dxbc: Avoid DWORDs. - approved
by Alexandre Julliard (@julliard) 11 Jan '24
by Alexandre Julliard (@julliard) 11 Jan '24
11 Jan '24
1
0
Re: [PATCH v2 0/3] MR557: vkd3d-shader/dxbc: Avoid DWORDs. - approved
by Giovanni Mascellani (@giomasce) 11 Jan '24
by Giovanni Mascellani (@giomasce) 11 Jan '24
11 Jan '24
1
0
Re: [PATCH v2 0/1] MR556: vkd3d: Trace GetLastError() results with %lu. - approved
by Alexandre Julliard (@julliard) 11 Jan '24
by Alexandre Julliard (@julliard) 11 Jan '24
11 Jan '24
1
0
Re: [PATCH v3 0/1] MR555: vkd3d-shader/dxil: Avoid null dereference on failure to find function pointer type. - approved
by Alexandre Julliard (@julliard) 11 Jan '24
by Alexandre Julliard (@julliard) 11 Jan '24
11 Jan '24
1
0