[PATCH 0/4] MR5310: wshom/network: Implement ComputerName() property.
by Nikolay Sivov (@nsivov) 14 Mar '24
by Nikolay Sivov (@nsivov) 14 Mar '24
14 Mar '24
3
5
[PATCH v2 0/5] MR717: vkd3d-shader/fx: Add initial support for writing fx_2_0 parameters.
by Nikolay Sivov (@nsivov) 14 Mar '24
by Nikolay Sivov (@nsivov) 14 Mar '24
14 Mar '24
2
8
[PATCH 0/1] MR5308: win32u: Support HiDPI for the non-client close button in WS_EX_TOOLWINDOW windows.
by Zhiyi Zhang (@zhiyi) 14 Mar '24
by Zhiyi Zhang (@zhiyi) 14 Mar '24
14 Mar '24
3
2
[PATCH 0/1] MR5309: advapi32: Add todo_wine to tests that are currently failing.
by Noah Berner (@nberner) 14 Mar '24
by Noah Berner (@nberner) 14 Mar '24
14 Mar '24
2
1
14 Mar '24
3
4
[PATCH v2 0/5] MR711: vkd3d-shader/ir: Introduce a better CFG structurizer, part 6.
by Giovanni Mascellani (@giomasce) 14 Mar '24
by Giovanni Mascellani (@giomasce) 14 Mar '24
14 Mar '24
2
6
[PATCH 0/5] MR5306: win32u: Move D3DKMT vulkan implementation out of winex11.
by Rémi Bernon 14 Mar '24
by Rémi Bernon 14 Mar '24
14 Mar '24
2
7
14 Mar '24
3
4
3
5
[PATCH v2 0/6] MR706: vkd3d-shader/hlsl: Improve SM1 support for non-float operations, part 3.
by Francisco Casas (@fcasas) 14 Mar '24
by Francisco Casas (@fcasas) 14 Mar '24
14 Mar '24
4
15