[PATCH 0/1] MR693: vkd3d-shader/d3d-asm: Print labels in red.
by Giovanni Mascellani (@giomasce) 08 Mar '24
by Giovanni Mascellani (@giomasce) 08 Mar '24
08 Mar '24
3
3
[PATCH v3 0/3] MR686: vkd3d-shader: Support DXIL orderedness instructions.
by Conor McCarthy (@cmccarthy) 08 Mar '24
by Conor McCarthy (@cmccarthy) 08 Mar '24
08 Mar '24
4
5
08 Mar '24
3
10
[PATCH v4 0/4] MR679: vkd3d-shader: Refactor common code between vkd3d_shader_compile() and vkd3d_shader_scan().
by Giovanni Mascellani (@giomasce) 08 Mar '24
by Giovanni Mascellani (@giomasce) 08 Mar '24
08 Mar '24
3
6
[PATCH v9 0/4] MR672: vkd3d-shader/ir: Introduce a better CFG structurizer, part 3.
by Giovanni Mascellani (@giomasce) 08 Mar '24
by Giovanni Mascellani (@giomasce) 08 Mar '24
08 Mar '24
3
6
[PATCH v4 0/1] MR666: vkd3d-shader/hlsl: Allow modifiers on buffer declarations.
by Nikolay Sivov (@nsivov) 08 Mar '24
by Nikolay Sivov (@nsivov) 08 Mar '24
08 Mar '24
3
2
08 Mar '24
3
3
[PATCH v10 0/1] MR329: vkd3d-shader/hlsl: Add determinant() function.
by Nikolay Sivov (@nsivov) 08 Mar '24
by Nikolay Sivov (@nsivov) 08 Mar '24
08 Mar '24
4
4
[PATCH v10 0/1] MR673: tests/shader-runner: Add sampler comparison tests.
by Conor McCarthy (@cmccarthy) 08 Mar '24
by Conor McCarthy (@cmccarthy) 08 Mar '24
08 Mar '24
4
3
[PATCH v6 0/4] MR582: vkd3d-dxbc: Add options to fix a DXBC shader checksum.
by Giovanni Mascellani (@giomasce) 08 Mar '24
by Giovanni Mascellani (@giomasce) 08 Mar '24
08 Mar '24
3
5