[PATCH v7 0/1] MR5186: win32u: fix NtGdiExtCreateRegion implementation
by Bartosz Kosiorek (@gang65) 08 Mar '24
by Bartosz Kosiorek (@gang65) 08 Mar '24
08 Mar '24
4
7
Re: [PATCH v2 0/1] MR697: vkd3d-shader/d3d-asm: Only emit signatures for SM4-6. - approved
by Alexandre Julliard (@julliard) 08 Mar '24
by Alexandre Julliard (@julliard) 08 Mar '24
08 Mar '24
1
0
Re: [PATCH v2 0/1] MR696: vkd3d-shader: Enable GLSL target support when VKD3D_SHADER_UNSUPPORTED_GLSL is defined. - approved
by Alexandre Julliard (@julliard) 08 Mar '24
by Alexandre Julliard (@julliard) 08 Mar '24
08 Mar '24
1
0
Re: [PATCH v2 0/1] MR695: vkd3d-shader/spirv: Implement support for rasteriser-ordered views. - approved
by Alexandre Julliard (@julliard) 08 Mar '24
by Alexandre Julliard (@julliard) 08 Mar '24
08 Mar '24
1
0
Re: [PATCH v2 0/1] MR693: vkd3d-shader/d3d-asm: Print labels in red. - approved
by Alexandre Julliard (@julliard) 08 Mar '24
by Alexandre Julliard (@julliard) 08 Mar '24
08 Mar '24
1
0
Re: [PATCH v4 0/3] MR686: vkd3d-shader: Support DXIL orderedness instructions. - approved
by Alexandre Julliard (@julliard) 08 Mar '24
by Alexandre Julliard (@julliard) 08 Mar '24
08 Mar '24
1
0
Re: [PATCH v3 0/9] MR683: vkd3d: Implement ID3D12Device8. - approved
by Alexandre Julliard (@julliard) 08 Mar '24
by Alexandre Julliard (@julliard) 08 Mar '24
08 Mar '24
1
0
Re: [PATCH v5 0/4] MR679: vkd3d-shader: Refactor common code between vkd3d_shader_compile() and vkd3d_shader_scan(). - approved
by Alexandre Julliard (@julliard) 08 Mar '24
by Alexandre Julliard (@julliard) 08 Mar '24
08 Mar '24
1
0
Re: [PATCH v10 0/4] MR672: vkd3d-shader/ir: Introduce a better CFG structurizer, part 3. - approved
by Alexandre Julliard (@julliard) 08 Mar '24
by Alexandre Julliard (@julliard) 08 Mar '24
08 Mar '24
1
0
Re: [PATCH v5 0/1] MR666: vkd3d-shader/hlsl: Allow modifiers on buffer declarations. - approved
by Alexandre Julliard (@julliard) 08 Mar '24
by Alexandre Julliard (@julliard) 08 Mar '24
08 Mar '24
1
0