[PATCH 0/3] MR5264: winewayland.drv: part 13.2: More OpenGL functionality
by Alexandros Frantzis (@afrantzis) 08 Mar '24
by Alexandros Frantzis (@afrantzis) 08 Mar '24
08 Mar '24
3
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08 Mar '24
1
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[PATCH 0/1] MR5265: server: Remove desktop from their winstation list before looking for another input desktop.
by Rémi Bernon 08 Mar '24
by Rémi Bernon 08 Mar '24
08 Mar '24
1
1
08 Mar '24
1
0
08 Mar '24
1
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[PATCH v3 0/6] MR694: vkd3d-shader/hlsl: Improve SM1 support for non-float operations, part 2.
by Francisco Casas (@fcasas) 08 Mar '24
by Francisco Casas (@fcasas) 08 Mar '24
08 Mar '24
3
6
[PATCH v2 0/6] MR694: vkd3d-shader/hlsl: Improve SM1 support for non-float operations, part 2.
by Francisco Casas (@fcasas) 08 Mar '24
by Francisco Casas (@fcasas) 08 Mar '24
08 Mar '24
5
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08 Mar '24
1
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Re: [PATCH v6 0/4] MR537: vkd3d-shader/ir: Expand index range write masks to cover all element masks.
by Giovanni Mascellani (@giomasce) 08 Mar '24
by Giovanni Mascellani (@giomasce) 08 Mar '24
08 Mar '24
1
0
[PATCH v2 0/7] MR698: Draft: vkd3d-shader/ir: Introduce a better CFG structurizer, part 4.
by Giovanni Mascellani (@giomasce) 08 Mar '24
by Giovanni Mascellani (@giomasce) 08 Mar '24
08 Mar '24
2
7