[PATCH v10 0/1] MR329: vkd3d-shader/hlsl: Add determinant() function.
by Nikolay Sivov (@nsivov) 08 Mar '24
by Nikolay Sivov (@nsivov) 08 Mar '24
08 Mar '24
4
4
[PATCH v10 0/1] MR673: tests/shader-runner: Add sampler comparison tests.
by Conor McCarthy (@cmccarthy) 08 Mar '24
by Conor McCarthy (@cmccarthy) 08 Mar '24
08 Mar '24
4
3
[PATCH v6 0/4] MR582: vkd3d-dxbc: Add options to fix a DXBC shader checksum.
by Giovanni Mascellani (@giomasce) 08 Mar '24
by Giovanni Mascellani (@giomasce) 08 Mar '24
08 Mar '24
3
5
[PATCH 0/3] MR5264: winewayland.drv: part 13.2: More OpenGL functionality
by Alexandros Frantzis (@afrantzis) 08 Mar '24
by Alexandros Frantzis (@afrantzis) 08 Mar '24
08 Mar '24
3
10
08 Mar '24
1
0
[PATCH 0/1] MR5265: server: Remove desktop from their winstation list before looking for another input desktop.
by Rémi Bernon 08 Mar '24
by Rémi Bernon 08 Mar '24
08 Mar '24
1
1
08 Mar '24
1
0
08 Mar '24
1
0
[PATCH v3 0/6] MR694: vkd3d-shader/hlsl: Improve SM1 support for non-float operations, part 2.
by Francisco Casas (@fcasas) 08 Mar '24
by Francisco Casas (@fcasas) 08 Mar '24
08 Mar '24
3
6
[PATCH v2 0/6] MR694: vkd3d-shader/hlsl: Improve SM1 support for non-float operations, part 2.
by Francisco Casas (@fcasas) 08 Mar '24
by Francisco Casas (@fcasas) 08 Mar '24
08 Mar '24
5
14