Re: [PATCH v5 0/4] MR679: vkd3d-shader: Refactor common code between vkd3d_shader_compile() and vkd3d_shader_scan(). - approved
by Alexandre Julliard (@julliard) 08 Mar '24
by Alexandre Julliard (@julliard) 08 Mar '24
08 Mar '24
1
0
Re: [PATCH v10 0/4] MR672: vkd3d-shader/ir: Introduce a better CFG structurizer, part 3. - approved
by Alexandre Julliard (@julliard) 08 Mar '24
by Alexandre Julliard (@julliard) 08 Mar '24
08 Mar '24
1
0
Re: [PATCH v5 0/1] MR666: vkd3d-shader/hlsl: Allow modifiers on buffer declarations. - approved
by Alexandre Julliard (@julliard) 08 Mar '24
by Alexandre Julliard (@julliard) 08 Mar '24
08 Mar '24
1
0
Re: [PATCH v6 0/2] MR661: tests: Introduce custom test driver. - approved
by Alexandre Julliard (@julliard) 08 Mar '24
by Alexandre Julliard (@julliard) 08 Mar '24
08 Mar '24
1
0
Re: [PATCH v11 0/1] MR329: vkd3d-shader/hlsl: Add determinant() function. - approved
by Alexandre Julliard (@julliard) 08 Mar '24
by Alexandre Julliard (@julliard) 08 Mar '24
08 Mar '24
1
0
Re: [PATCH v2 0/1] MR5265: server: Remove desktop from their winstation list before looking for another input desktop. - approved
by Alexandre Julliard (@julliard) 08 Mar '24
by Alexandre Julliard (@julliard) 08 Mar '24
08 Mar '24
1
0
Re: [PATCH v2 0/2] MR5263: win32u: Only send mouse input in ReleaseCapture() when a window is captured. - approved
by Alexandre Julliard (@julliard) 08 Mar '24
by Alexandre Julliard (@julliard) 08 Mar '24
08 Mar '24
1
0
Re: [PATCH v4 0/4] MR5228: Administrator tokens, part 2: Create Wine processes with a limited token. - approved
by Alexandre Julliard (@julliard) 08 Mar '24
by Alexandre Julliard (@julliard) 08 Mar '24
08 Mar '24
1
0
Re: [PATCH v3 0/1] MR5254: msvcrt: Handle wide specifiers option in __stdio_common_vfscanf() - approved
by Alexandre Julliard (@julliard) 08 Mar '24
by Alexandre Julliard (@julliard) 08 Mar '24
08 Mar '24
1
0
08 Mar '24
1
0