Wine-Bugs

By thread
wine-bugs@list.winehq.org

June 2014

  • 1 participants
  • 2260 messages
[Bug 34551] Necrovision demo crashes - Pixel shader and vertex shader are not supported, yet.
by wine-bugs@winehq.org
June 30, 2014
[Bug 36820] RIFT crashes on startup (ID3DXBaseEffect::GetPassDesc returns NULL ptr for vertex and pixel shader function)
by wine-bugs@winehq.org
June 30, 2014
[Bug 36827] The horror game Mad Father won't work
by wine-bugs@winehq.org
June 30, 2014
[Bug 36827] New: The horror game Mad Father won't work
by wine-bugs@winehq.org
June 30, 2014
[Bug 36787] Gex 3D renders very slowly since Wine 1.7.14
by wine-bugs@winehq.org
June 30, 2014
[Bug 36787] Gex 3D renders very slowly since Wine 1.7.14
by wine-bugs@winehq.org
June 30, 2014
[Bug 36820] RIFT crashes on startup
by wine-bugs@winehq.org
June 30, 2014
[Bug 24350] Lord of the Rings Online Hardware Pixel shader enabled exits the game on startup.
by wine-bugs@winehq.org
June 30, 2014
[Bug 21230] d3dx9_36.dll: incomplete function "D3DXGetShaderConstantTableEx"
by wine-bugs@winehq.org
June 30, 2014
[Bug 34551] Necrovision demo crashes - Pixel shader and vertex shader are not supported, yet.
by wine-bugs@winehq.org
June 30, 2014