wine-commits@list.winehq.org
October 2021
- 2 participants
- 1165 discussions
Jan Sikorski : d3d11: Don't grab wined3d lock for wined3d_texture_incref().
by Alexandre Julliard Oct. 15, 2021
by Alexandre Julliard Oct. 15, 2021
Oct. 15, 2021
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Jan Sikorski : d3d11: Don't grab wined3d lock for reference incrementing functions.
by Alexandre Julliard Oct. 15, 2021
by Alexandre Julliard Oct. 15, 2021
Oct. 15, 2021
1
0
Jan Sikorski : wined3d: Set render targets and UAVs atomically in wined3d.
by Alexandre Julliard Oct. 15, 2021
by Alexandre Julliard Oct. 15, 2021
Oct. 15, 2021
1
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Jan Sikorski : d3d11: Don't grab wined3d lock for query issue functions.
by Alexandre Julliard Oct. 15, 2021
by Alexandre Julliard Oct. 15, 2021
Oct. 15, 2021
1
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Alexandre Julliard : msvcrt: Move _fdclass/_dclass to avoid forward references.
by Alexandre Julliard Oct. 15, 2021
by Alexandre Julliard Oct. 15, 2021
Oct. 15, 2021
1
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Zebediah Figura : wined3d: Move the "coherent" field from struct wined3d_bo_gl to struct wined3d_bo.
by Alexandre Julliard Oct. 15, 2021
by Alexandre Julliard Oct. 15, 2021
Oct. 15, 2021
1
0
Zebediah Figura : wined3d: Move the "map_ptr" field from struct wined3d_bo_vk to struct wined3d_bo.
by Alexandre Julliard Oct. 15, 2021
by Alexandre Julliard Oct. 15, 2021
Oct. 15, 2021
1
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Alexandre Julliard : include: Use the standard va_list instead of __ms_va_list when building with msvcrt.
by Alexandre Julliard Oct. 15, 2021
by Alexandre Julliard Oct. 15, 2021
Oct. 15, 2021
1
0
Zebediah Figura : wined3d: Handle NOOVERWRITE maps on persistently mapped Vulkan buffers from the client thread.
by Alexandre Julliard Oct. 15, 2021
by Alexandre Julliard Oct. 15, 2021
Oct. 15, 2021
1
0
Hans Leidekker : wbemprox: Implement Win32_OperatingSystem.Status.
by Alexandre Julliard Oct. 15, 2021
by Alexandre Julliard Oct. 15, 2021
Oct. 15, 2021
1
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