[PATCH vkd3d 2/2] include: Add ID3D12Device3 declaration in vkd3d_d3d12.idl.
by Biswapriyo Nath June 16, 2022
by Biswapriyo Nath June 16, 2022
June 16, 2022
2
1
[PATCH vkd3d 1/2] include: Add more D3D12_HEAP_FLAGS in vkd3d_d3d12.idl.
by Biswapriyo Nath June 16, 2022
by Biswapriyo Nath June 16, 2022
June 16, 2022
2
1
[PATCH 0/5] MR237: winegstreamer: Implement Resampler and ColorConvert MF transforms.
by Rémi Bernon June 16, 2022
by Rémi Bernon June 16, 2022
June 16, 2022
4
10
June 16, 2022
2
1
Re: [PATCH v5 0/7] MR212: d3d11: Create dxgi resource objects for textures and buffers.
by Nikolay Sivov (@nsivov) June 16, 2022
by Nikolay Sivov (@nsivov) June 16, 2022
June 16, 2022
1
0
[PATCH 0/1] MR252: shell32/tests: Add tests for Program Manager name sanitization.
by Alex Henrie (@alexhenrie) June 16, 2022
by Alex Henrie (@alexhenrie) June 16, 2022
June 16, 2022
3
2
June 16, 2022
3
4
June 16, 2022
2
8
2
4
2
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