wine-gitlab@list.winehq.org
October 2023
- 4 participants
- 1217 discussions
[PATCH 0/4] MR4093: mfmedaengine: Use media extension object for CanPlayType().
by Nikolay Sivov (@nsivov) Oct. 16, 2023
by Nikolay Sivov (@nsivov) Oct. 16, 2023
Oct. 16, 2023
2
4
[PATCH 0/1] MR4086: d3dx9: Check for tx_1_0 blob magic earlier in D3DXCreateTextureShader().
by Nikolay Sivov (@nsivov) Oct. 16, 2023
by Nikolay Sivov (@nsivov) Oct. 16, 2023
Oct. 16, 2023
3
2
3
9
[PATCH v2 0/1] MR4084: user32/tests: Improve the GetWindowModuleFileName() checks.
by Francois Gouget (@fgouget) Oct. 16, 2023
by Francois Gouget (@fgouget) Oct. 16, 2023
Oct. 16, 2023
2
2
[PATCH 0/5] MR4092: user32: Actually implement RealGetWindowClass{A/W}.
by Connor McAdams (@cmcadams) Oct. 16, 2023
by Connor McAdams (@cmcadams) Oct. 16, 2023
Oct. 16, 2023
2
5
Oct. 16, 2023
2
5
[PATCH v4 0/7] MR4014: winewayland.drv: part 8: More window management
by Alexandros Frantzis (@afrantzis) Oct. 16, 2023
by Alexandros Frantzis (@afrantzis) Oct. 16, 2023
Oct. 16, 2023
4
10
[PATCH v2 0/2] MR4089: mmdevapi/tests: Don't initialize the audio client twice.
by Hans Leidekker (@hans) Oct. 16, 2023
by Hans Leidekker (@hans) Oct. 16, 2023
Oct. 16, 2023
2
3
[PATCH 0/1] MR4090: winex11: Forcefully unmap the clipping window when it loses focus.
by Rémi Bernon Oct. 16, 2023
by Rémi Bernon Oct. 16, 2023
Oct. 16, 2023
1
1
[PATCH 0/1] MR4089: mmdevapi/tests: Don't initialize the audio client twice.
by Hans Leidekker (@hans) Oct. 16, 2023
by Hans Leidekker (@hans) Oct. 16, 2023
Oct. 16, 2023
3
2