wine-gitlab@list.winehq.org
October 2023
- 4 participants
- 1217 discussions
[PATCH 0/1] MR404: tests: Use the same viewport origin and front-face orientation in the Vulkan and D3D runners.
by Henri Verbeet (@hverbeet) Oct. 16, 2023
by Henri Verbeet (@hverbeet) Oct. 16, 2023
Oct. 16, 2023
3
3
[PATCH v14 0/8] MR361: vkd3d-shader/hlsl: Initial support for 'switch' statement.
by Nikolay Sivov (@nsivov) Oct. 16, 2023
by Nikolay Sivov (@nsivov) Oct. 16, 2023
Oct. 16, 2023
2
8
[PATCH v13 0/8] MR361: vkd3d-shader/hlsl: Initial support for 'switch' statement.
by Nikolay Sivov (@nsivov) Oct. 16, 2023
by Nikolay Sivov (@nsivov) Oct. 16, 2023
Oct. 16, 2023
3
16
Oct. 16, 2023
2
3
[PATCH v3 0/4] MR390: ci: Run tests using dxcompiler.
by Giovanni Mascellani (@giomasce) Oct. 16, 2023
by Giovanni Mascellani (@giomasce) Oct. 16, 2023
Oct. 16, 2023
2
5
[PATCH v2 0/16] MR4046: windows.media.mediacontrol: Implement some IMusicDisplayProperties and IMusicDisplayProperties2 properties.
by Mohamad Al-Jaf (@maljaf) Oct. 16, 2023
by Mohamad Al-Jaf (@maljaf) Oct. 16, 2023
Oct. 16, 2023
2
4
[PATCH 0/16] MR408: Draft: vkd3d-shader/dxil: Implement constant buffer loads.
by Conor McCarthy (@cmccarthy) Oct. 16, 2023
by Conor McCarthy (@cmccarthy) Oct. 16, 2023
Oct. 16, 2023
2
16
[PATCH v2 0/8] MR4105: advapi32: Properly implement GetSecurityInfo(SE_WINDOW_OBJECT).
by Zebediah Figura (@zfigura) Oct. 16, 2023
by Zebediah Figura (@zfigura) Oct. 16, 2023
Oct. 16, 2023
2
8
[PATCH 0/8] MR4105: advapi32: Properly implement GetSecurityInfo(SE_WINDOW_OBJECT).
by Zebediah Figura (@zfigura) Oct. 15, 2023
by Zebediah Figura (@zfigura) Oct. 15, 2023
Oct. 15, 2023
3
9
[PATCH 0/1] MR4096: winepulse.drv: Change device description to "Pulse Audio".
by Paul Gofman (@gofman) Oct. 15, 2023
by Paul Gofman (@gofman) Oct. 15, 2023
Oct. 15, 2023
4
3