wine-gitlab@list.winehq.org
October 2023
- 4 participants
- 1217 discussions
[PATCH v2 0/9] MR396: vkd3d-shader/hlsl: Support non-constant offset dereferences, v2, part 1.
by Francisco Casas (@fcasas) Oct. 12, 2023
by Francisco Casas (@fcasas) Oct. 12, 2023
Oct. 12, 2023
2
16
[PATCH v2 0/2] MR4071: msvcrt/tests: Add tests for wcsdup.
by Alex Henrie (@alexhenrie) Oct. 12, 2023
by Alex Henrie (@alexhenrie) Oct. 12, 2023
Oct. 12, 2023
5
6
Oct. 12, 2023
3
10
Re: [PATCH v44 0/7] MR3870: mspatcha: Add support for 32-bit file patching and normalization
by Aidan Khoury (@ajkhoury) Oct. 12, 2023
by Aidan Khoury (@ajkhoury) Oct. 12, 2023
Oct. 12, 2023
1
0
[PATCH v3 0/4] MR402: vkd3d-shader: Minor fixes to clangd warnings (clangd).
by Francisco Casas (@fcasas) Oct. 12, 2023
by Francisco Casas (@fcasas) Oct. 12, 2023
Oct. 12, 2023
4
6
[PATCH 0/1] MR4084: user32/tests: Improve the GetWindowModuleFileName() checks.
by Francois Gouget (@fgouget) Oct. 12, 2023
by Francois Gouget (@fgouget) Oct. 12, 2023
Oct. 12, 2023
4
3
[PATCH v4 0/1] MR3970: quartz/tests: Improve VMR9 ChangeD3DDevice test
by Alfred Agrell (@Alcaro) Oct. 12, 2023
by Alfred Agrell (@Alcaro) Oct. 12, 2023
Oct. 12, 2023
2
1
[PATCH 0/1] MR4083: localspl: Truncate output file when printing to file.
by Piotr Caban (@piotr) Oct. 12, 2023
by Piotr Caban (@piotr) Oct. 12, 2023
Oct. 12, 2023
3
2
Re: [PATCH v44 0/7] MR3870: mspatcha: Add support for 32-bit file patching and normalization
by Conor McCarthy (@cmccarthy) Oct. 12, 2023
by Conor McCarthy (@cmccarthy) Oct. 12, 2023
Oct. 12, 2023
1
0
[PATCH 0/1] MR405: vkd3d-utils: Check for a NULL 'blob' pointer in D3DCreateBlob().
by Henri Verbeet (@hverbeet) Oct. 12, 2023
by Henri Verbeet (@hverbeet) Oct. 12, 2023
Oct. 12, 2023
2
1