wine-gitlab@list.winehq.org
November 2023
- 4 participants
- 1513 discussions
[PATCH v5 0/6] MR3454: user32: Implement UOI_TIMERPROC_EXCEPTION_SUPPRESSION.
by Jinoh Kang (@iamahuman) Jan. 20, 2024
by Jinoh Kang (@iamahuman) Jan. 20, 2024
Jan. 20, 2024
2
7
[PATCH 0/4] MR4364: msttsengine: Implement basic functionality.
by Shaun Ren (@shaunren) Jan. 19, 2024
by Shaun Ren (@shaunren) Jan. 19, 2024
Jan. 19, 2024
5
12
[PATCH v2 0/4] MR2408: winex11: Detect Xkb layouts and create HKL registry keys.
by Rémi Bernon Jan. 18, 2024
by Rémi Bernon Jan. 18, 2024
Jan. 18, 2024
2
5
[PATCH v2 0/4] MR3024: win32u: Introduce a new rawinput dedicated thread.
by Rémi Bernon Jan. 18, 2024
by Rémi Bernon Jan. 18, 2024
Jan. 18, 2024
3
8
Jan. 18, 2024
1
3
[PATCH 0/1] MR4462: winepath: Don't duplicate the NT path.
by Alex Henrie (@alexhenrie) Dec. 29, 2023
by Alex Henrie (@alexhenrie) Dec. 29, 2023
Dec. 29, 2023
2
3
[PATCH v5 0/1] MR3288: gdiplus: Clip polygons before drawing them
by David Kahurani (@kahurani) Dec. 15, 2023
by David Kahurani (@kahurani) Dec. 15, 2023
Dec. 15, 2023
3
5
[PATCH v13 0/11] MR1074: Draft: ntdll: Improve Valgrind and GDB integration.
by Rémi Bernon Dec. 13, 2023
by Rémi Bernon Dec. 13, 2023
Dec. 13, 2023
3
15
[PATCH v7 0/2] MR4545: mf: Fix restarting a paused media session.
by Yuxuan Shui (@yshui) Dec. 12, 2023
by Yuxuan Shui (@yshui) Dec. 12, 2023
Dec. 12, 2023
3
10
[PATCH 0/4] MR473: tests/shader-runner: Run SM1 compilation in the shader runner, part 1.
by Francisco Casas (@fcasas) Dec. 12, 2023
by Francisco Casas (@fcasas) Dec. 12, 2023
Dec. 12, 2023
5
21