Re: [PATCH v4 0/7] MR223: hlsl: Return hlsl_ir_node pointers from instruction constructors, part 7. - approved
by Alexandre Julliard (@julliard) June 8, 2023
by Alexandre Julliard (@julliard) June 8, 2023
June 8, 2023
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[PATCH v7 0/1] MR2941: Prevent NULL pointer in editor_ensure_visible when retrieving row from cursor.
by Santino Mazza (@tati1454) June 8, 2023
by Santino Mazza (@tati1454) June 8, 2023
June 8, 2023
2
1
[PATCH 0/1] MR2887: winegstreamer: Make sure threads are not waiting for event_cond object.
by Santino Mazza (@tati1454) June 8, 2023
by Santino Mazza (@tati1454) June 8, 2023
June 8, 2023
3
6
[PATCH v6 0/1] MR2941: Prevent NULL pointer in editor_ensure_visible when retrieving row from cursor.
by Santino Mazza (@tati1454) June 8, 2023
by Santino Mazza (@tati1454) June 8, 2023
June 8, 2023
2
1
June 8, 2023
2
5
[PATCH v7 0/5] MR211: vkd3d-shader/hlsl: Support clip() intrinsic.
by Nikolay Sivov (@nsivov) June 8, 2023
by Nikolay Sivov (@nsivov) June 8, 2023
June 8, 2023
2
6
Re: [PATCH v5 0/1] MR2941: Prevent NULL pointer in editor_ensure_visible when retrieving row from cursor.
by Santino Mazza (@tati1454) June 8, 2023
by Santino Mazza (@tati1454) June 8, 2023
June 8, 2023
1
0
June 8, 2023
4
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[PATCH v3 0/1] MR3007: ntdll: Avoid requests with null pointer but invalid size.
by Bernhard Übelacker June 8, 2023
by Bernhard Übelacker June 8, 2023
June 8, 2023
2
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June 8, 2023
2
5