[PATCH 0/3] MR3304: Remove DECLSPEC_HIDDEN from Media Foundation
by Alistair Leslie-Hughes (@alesliehughes) July 12, 2023
by Alistair Leslie-Hughes (@alesliehughes) July 12, 2023
July 12, 2023
3
4
[PATCH v2 0/1] MR3309: kernel32/tests: Update a todo that succeeds with the new wow64 architecture.
by Sven Baars (@sbaars) July 12, 2023
by Sven Baars (@sbaars) July 12, 2023
July 12, 2023
2
1
[PATCH 0/1] MR3307: wbemdisp: Remove DECLSPEC_HIDDEN usage.
by Alistair Leslie-Hughes (@alesliehughes) July 12, 2023
by Alistair Leslie-Hughes (@alesliehughes) July 12, 2023
July 12, 2023
3
2
[PATCH 0/1] MR3290: Draft: start: Ensure child process is killed upon ctrl-c.
by eric pouech (@epo) July 12, 2023
by eric pouech (@epo) July 12, 2023
July 12, 2023
4
6
[PATCH 0/1] MR3309: kernel32/tests: Update a todo that succeeds with the new wow64 architecture.
by Sven Baars (@sbaars) July 12, 2023
by Sven Baars (@sbaars) July 12, 2023
July 12, 2023
2
1
[PATCH v3 0/2] MR3269: wininet: Handle http headers correctly when length is 0
by Hans Lehnert (@hanslehnert) July 12, 2023
by Hans Lehnert (@hanslehnert) July 12, 2023
July 12, 2023
3
3
July 12, 2023
2
6
[PATCH v3 0/1] MR3294: wow64win: Always use NtUserSetWindowLongPtr() for GWLP_WNDPROC.
by Sven Baars (@sbaars) July 12, 2023
by Sven Baars (@sbaars) July 12, 2023
July 12, 2023
4
4
[PATCH 0/7] MR3305: Remove DECLSPEC_HIDDEN DirectX
by Alistair Leslie-Hughes (@alesliehughes) July 12, 2023
by Alistair Leslie-Hughes (@alesliehughes) July 12, 2023
July 12, 2023
2
7
[PATCH v4 0/1] MR263: vkd3d-shader/spirv: Refactor the type system.
by Conor McCarthy (@cmccarthy) July 11, 2023
by Conor McCarthy (@cmccarthy) July 11, 2023
July 11, 2023
2
1