Re: [PATCH v2 0/1] MR3263: d3dcompiler/tests: Add some tests for matrix packing order compile flags.
by Zebediah Figura (@zfigura) July 11, 2023
by Zebediah Figura (@zfigura) July 11, 2023
July 11, 2023
1
0
[PATCH v4 0/9] MR209: vkd3d-shader/hlsl: Broaden resources support v2, part 3.
by Francisco Casas (@fcasas) July 11, 2023
by Francisco Casas (@fcasas) July 11, 2023
July 11, 2023
4
19
[PATCH 0/5] MR275: hlsl: Replace bare list pointers with hlsl_block, part 4.
by Zebediah Figura (@zfigura) July 11, 2023
by Zebediah Figura (@zfigura) July 11, 2023
July 11, 2023
2
5
Re: [PATCH v2 0/5] MR3282: Remove DECLSPEC_HIDDEN macro DirectX series - approved
by Alexandre Julliard (@julliard) July 11, 2023
by Alexandre Julliard (@julliard) July 11, 2023
July 11, 2023
1
0
Re: [PATCH v2 0/2] MR3293: windowscodecs: Remove misleading comment - approved
by Alexandre Julliard (@julliard) July 11, 2023
by Alexandre Julliard (@julliard) July 11, 2023
July 11, 2023
1
0
Re: [PATCH v2 0/1] MR3296: gdiplus: Dump both variable address and internal values for matrices - approved
by Alexandre Julliard (@julliard) July 11, 2023
by Alexandre Julliard (@julliard) July 11, 2023
July 11, 2023
1
0
Re: [PATCH v2 0/1] MR3285: wineboot: Always attempt setup for all machine types - approved
by Alexandre Julliard (@julliard) July 11, 2023
by Alexandre Julliard (@julliard) July 11, 2023
July 11, 2023
1
0
Re: [PATCH v2 0/2] MR3291: kernelbase: Add stub for QueryIoRingCapabilities(). - approved
by Alexandre Julliard (@julliard) July 11, 2023
by Alexandre Julliard (@julliard) July 11, 2023
July 11, 2023
1
0
Re: [PATCH v2 0/1] MR3263: d3dcompiler/tests: Add some tests for matrix packing order compile flags. - approved
by Alexandre Julliard (@julliard) July 11, 2023
by Alexandre Julliard (@julliard) July 11, 2023
July 11, 2023
1
0
Re: [PATCH v5 0/1] MR3247: d3d11/tests: Add basic test for shared resources. - approved
by Alexandre Julliard (@julliard) July 11, 2023
by Alexandre Julliard (@julliard) July 11, 2023
July 11, 2023
1
0