[PATCH v3 0/1] MR3288: gdiplus: Clip polygons before drawing them
by David Kahurani (@kahurani) July 12, 2023
by David Kahurani (@kahurani) July 12, 2023
July 12, 2023
2
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[PATCH v2 0/1] MR3288: gdiplus: Clip polygons before drawing them
by David Kahurani (@kahurani) July 12, 2023
by David Kahurani (@kahurani) July 12, 2023
July 12, 2023
2
2
[PATCH v2 0/5] MR3302: Draft: gdiplus: Fix GdipGetPropertySize and GdipGetAllPropertyItems return values when no properties exist.
by Jeffrey Smith (@whydoubt) July 12, 2023
by Jeffrey Smith (@whydoubt) July 12, 2023
July 12, 2023
2
5
July 12, 2023
3
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[PATCH 0/2] MR3319: Draft: Leave critical section before waiting for streaming thread.
by Santino Mazza (@tati1454) July 12, 2023
by Santino Mazza (@tati1454) July 12, 2023
July 12, 2023
3
3
[PATCH v5 0/8] MR3050: msvcrt: Switch to using snames for create_locinfo.
by Victor Hermann Chiletto (@vitorhnn) July 12, 2023
by Victor Hermann Chiletto (@vitorhnn) July 12, 2023
July 12, 2023
4
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July 12, 2023
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Re: [PATCH v41 0/7] MR2786: Add support for AF_UNIX sockets
by Ally Sommers (@dropbear) July 12, 2023
by Ally Sommers (@dropbear) July 12, 2023
July 12, 2023
1
0
[PATCH v2 0/1] MR253: vkd3d-shader/hlsl: Skip unallocated variables when looking for reservation conflicts.
by Zebediah Figura (@zfigura) July 12, 2023
by Zebediah Figura (@zfigura) July 12, 2023
July 12, 2023
3
2
July 12, 2023
2
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