Re: [PATCH v7 0/1] MR1153: winex11.drv: Correctly handle clipping for fullscreen windows. - approved
by Alexandre Julliard (@julliard) July 6, 2023
by Alexandre Julliard (@julliard) July 6, 2023
July 6, 2023
1
0
Re: [PATCH v4 0/1] MR3085: vbscript: Use correct pointer type in add_match (scan-build). - approved
by Alexandre Julliard (@julliard) July 6, 2023
by Alexandre Julliard (@julliard) July 6, 2023
July 6, 2023
1
0
Re: [PATCH v17 0/2] MR2778: mfmediaengine: Add support for video effects. - approved
by Alexandre Julliard (@julliard) July 6, 2023
by Alexandre Julliard (@julliard) July 6, 2023
July 6, 2023
1
0
Re: [PATCH v2 0/4] MR3251: secur32/tests: Fix a test failure. - approved
by Alexandre Julliard (@julliard) July 6, 2023
by Alexandre Julliard (@julliard) July 6, 2023
July 6, 2023
1
0
Re: [PATCH v3 0/2] MR266: Document vkd3d_acquire_vk_queue() and vkd3d_release_vk_queue(). - approved
by Alexandre Julliard (@julliard) July 6, 2023
by Alexandre Julliard (@julliard) July 6, 2023
July 6, 2023
1
0
Re: [PATCH v2 0/1] MR262: vkd3d: Make CopyResource use a temp buffer for depth <-> color copies - approved
by Alexandre Julliard (@julliard) July 6, 2023
by Alexandre Julliard (@julliard) July 6, 2023
July 6, 2023
1
0
[PATCH v14 0/7] MR3189: Add windows.devices.geolocation.geolocator
by Fabian Maurer (@DarkShadow44) July 6, 2023
by Fabian Maurer (@DarkShadow44) July 6, 2023
July 6, 2023
3
10
[PATCH 0/1] MR3258: wow64win: Fix NULL buffer handling in wow64_NtUserBuildHimcList.
by Jacek Caban (@jacek) July 6, 2023
by Jacek Caban (@jacek) July 6, 2023
July 6, 2023
2
1
[PATCH 0/1] MR3250: include: Add IsReparseTagNameSurrogate.
by Alex Henrie (@alexhenrie) July 6, 2023
by Alex Henrie (@alexhenrie) July 6, 2023
July 6, 2023
3
2
[PATCH 0/1] MR3248: include: Add REPARSE_(GUID_)DATA_BUFFER and related constants.
by Alex Henrie (@alexhenrie) July 6, 2023
by Alex Henrie (@alexhenrie) July 6, 2023
July 6, 2023
3
3