wine-gitlab@list.winehq.org
September 2023
- 4 participants
- 1231 discussions
[PATCH 0/1] MR3416: ieframe: Forward WM_PAINT messages to the document host and all its child windows.
by Torge Matthies (@tmatthies) Oct. 9, 2023
by Torge Matthies (@tmatthies) Oct. 9, 2023
Oct. 9, 2023
4
9
[PATCH 0/1] MR3970: quartz/tests: Improve VMR9 ChangeD3DDevice test
by Alfred Agrell (@Alcaro) Oct. 6, 2023
by Alfred Agrell (@Alcaro) Oct. 6, 2023
Oct. 6, 2023
3
7
[PATCH 0/4] MR229: vkd3d-shader/hlsl: Support non-constant offset dereferences, part 2
by Francisco Casas (@fcasas) Oct. 6, 2023
by Francisco Casas (@fcasas) Oct. 6, 2023
Oct. 6, 2023
6
27
Oct. 6, 2023
3
9
[PATCH 0/1] MR3599: riched20: Remove unnecessary make_string and heap_string_free functions.
by Alex Henrie (@alexhenrie) Oct. 6, 2023
by Alex Henrie (@alexhenrie) Oct. 6, 2023
Oct. 6, 2023
3
4
[PATCH v8 0/1] MR3777: gdi32: Add stub for D3DKMTQueryAdapterInfo.
by Etaash Mathamsetty (@etaash.mathamsetty) Oct. 6, 2023
by Etaash Mathamsetty (@etaash.mathamsetty) Oct. 6, 2023
Oct. 6, 2023
3
2
[PATCH 0/1] MR3939: riched20: Use CRT allocation functions.
by Alex Henrie (@alexhenrie) Oct. 6, 2023
by Alex Henrie (@alexhenrie) Oct. 6, 2023
Oct. 6, 2023
3
2
[PATCH v2 0/2] MR361: vkd3d-shader/hlsl: Initial support for 'switch' statement.
by Nikolay Sivov (@nsivov) Oct. 6, 2023
by Nikolay Sivov (@nsivov) Oct. 6, 2023
Oct. 6, 2023
3
13
[PATCH v3 0/5] MR358: vkd3d-shader/hlsl: Parse 'centroid' and 'noperspective' modifiers.
by Nikolay Sivov (@nsivov) Oct. 5, 2023
by Nikolay Sivov (@nsivov) Oct. 5, 2023
Oct. 5, 2023
4
12
[PATCH v6 0/4] MR245: vkd3d-shader/hlsl: Add support for 'break' and 'continue' jumps in loops.
by Nikolay Sivov (@nsivov) Oct. 5, 2023
by Nikolay Sivov (@nsivov) Oct. 5, 2023
Oct. 5, 2023
4
11