wine-gitlab@list.winehq.org
September 2023
- 4 participants
- 1231 discussions
[PATCH v3 0/1] MR330: vkd3d-shader/hlsl: Add fwidth() function.
by Nikolay Sivov (@nsivov) Oct. 4, 2023
by Nikolay Sivov (@nsivov) Oct. 4, 2023
Oct. 4, 2023
5
5
[PATCH 0/3] MR364: vkd3d-shader/hlsl: Implement inverse trigonometry.
by Petrichor Park (@petrathekat) Oct. 3, 2023
by Petrichor Park (@petrathekat) Oct. 3, 2023
Oct. 3, 2023
6
14
Oct. 3, 2023
3
5
[PATCH v3 0/5] MR3987: d3d10/effect: Add support for 'buge'/'bult' instructions.
by Nikolay Sivov (@nsivov) Oct. 2, 2023
by Nikolay Sivov (@nsivov) Oct. 2, 2023
Oct. 2, 2023
3
9
[PATCH v18 0/4] MR346: tests/shader-runner: Test DXIL shaders.
by Conor McCarthy (@cmccarthy) Oct. 2, 2023
by Conor McCarthy (@cmccarthy) Oct. 2, 2023
Oct. 2, 2023
3
11
[PATCH 0/1] MR3025: include: Add missing interfaces in wia_lh.idl
by Biswapriyo Nath (@Biswa96) Oct. 2, 2023
by Biswapriyo Nath (@Biswa96) Oct. 2, 2023
Oct. 2, 2023
3
5
[PATCH 0/1] MR383: tests: Destroy the test context in test_readback_map_stability().
by Conor McCarthy (@cmccarthy) Oct. 2, 2023
by Conor McCarthy (@cmccarthy) Oct. 2, 2023
Oct. 2, 2023
4
3
[PATCH v3 0/1] MR380: vkd3d-dxbc: Print section offsets.
by Giovanni Mascellani (@giomasce) Oct. 2, 2023
by Giovanni Mascellani (@giomasce) Oct. 2, 2023
Oct. 2, 2023
3
2
[PATCH 0/1] MR385: vkd3d-shader: Fix compiler warning.
by Alistair Leslie-Hughes (@alesliehughes) Oct. 2, 2023
by Alistair Leslie-Hughes (@alesliehughes) Oct. 2, 2023
Oct. 2, 2023
4
4
[PATCH 0/3] MR382: vkd3d-shader/tpf: Replace sm4 register structs with vkd3d-shader register structs, part 4.
by Francisco Casas (@fcasas) Oct. 2, 2023
by Francisco Casas (@fcasas) Oct. 2, 2023
Oct. 2, 2023
4
5