wine-gitlab@list.winehq.org
September 2023
- 4 participants
- 1237 discussions
[PATCH 0/1] MR3599: riched20: Remove unnecessary make_string and heap_string_free functions.
by Alex Henrie (@alexhenrie) Oct. 6, 2023
by Alex Henrie (@alexhenrie) Oct. 6, 2023
Oct. 6, 2023
3
4
[PATCH v8 0/1] MR3777: gdi32: Add stub for D3DKMTQueryAdapterInfo.
by Etaash Mathamsetty (@etaash.mathamsetty) Oct. 6, 2023
by Etaash Mathamsetty (@etaash.mathamsetty) Oct. 6, 2023
Oct. 6, 2023
3
2
[PATCH 0/1] MR3939: riched20: Use CRT allocation functions.
by Alex Henrie (@alexhenrie) Oct. 6, 2023
by Alex Henrie (@alexhenrie) Oct. 6, 2023
Oct. 6, 2023
3
2
[PATCH v2 0/2] MR361: vkd3d-shader/hlsl: Initial support for 'switch' statement.
by Nikolay Sivov (@nsivov) Oct. 6, 2023
by Nikolay Sivov (@nsivov) Oct. 6, 2023
Oct. 6, 2023
3
13
[PATCH v3 0/5] MR358: vkd3d-shader/hlsl: Parse 'centroid' and 'noperspective' modifiers.
by Nikolay Sivov (@nsivov) Oct. 5, 2023
by Nikolay Sivov (@nsivov) Oct. 5, 2023
Oct. 5, 2023
4
12
[PATCH v6 0/4] MR245: vkd3d-shader/hlsl: Add support for 'break' and 'continue' jumps in loops.
by Nikolay Sivov (@nsivov) Oct. 5, 2023
by Nikolay Sivov (@nsivov) Oct. 5, 2023
Oct. 5, 2023
4
11
[PATCH 0/1] MR384: Draft: vkd3d: Introduce a thread-local descriptor object cache.
by Conor McCarthy (@cmccarthy) Oct. 5, 2023
by Conor McCarthy (@cmccarthy) Oct. 5, 2023
Oct. 5, 2023
4
6
[PATCH 0/1] MR3973: winsock: Map EDESTADDRREQ to STATUS_INVALID_CONNECTION.
by Paul Gofman (@gofman) Oct. 5, 2023
by Paul Gofman (@gofman) Oct. 5, 2023
Oct. 5, 2023
4
3
[PATCH v34 0/1] MR3074: Move getpeername() implementation to wineserver
by Ally Sommers (@dropbear) Oct. 5, 2023
by Ally Sommers (@dropbear) Oct. 5, 2023
Oct. 5, 2023
4
3
[PATCH 0/2] MR3915: ddraw/tests: Test WS_EX_TOPMOST restoration.
by Zhiyi Zhang (@zhiyi) Oct. 4, 2023
by Zhiyi Zhang (@zhiyi) Oct. 4, 2023
Oct. 4, 2023
4
7