wine-gitlab@list.winehq.org
February 2024
- 3 participants
- 1137 discussions
[PATCH v4 0/1] MR673: tests/shader-runner: Add sampler comparison tests.
by Conor McCarthy (@cmccarthy) March 5, 2024
by Conor McCarthy (@cmccarthy) March 5, 2024
March 5, 2024
3
2
[PATCH v2 0/6] MR5193: mouhid, win32u: Send and receive WM_POINTER messages.
by Rémi Bernon March 5, 2024
by Rémi Bernon March 5, 2024
March 5, 2024
3
11
[PATCH v2 0/1] MR5083: server: Try to retrieve the unix name on handles created from file descriptors.
by Gabriel Ivăncescu March 4, 2024
by Gabriel Ivăncescu March 4, 2024
March 4, 2024
2
5
[PATCH v2 0/1] MR5146: d3dcompiler: Enable semantic naming mapping in compatibility mode.
by Nikolay Sivov (@nsivov) March 4, 2024
by Nikolay Sivov (@nsivov) March 4, 2024
March 4, 2024
3
2
[PATCH 0/2] MR5158: rtworkq: Avoid closing a thread pool object while its callbacks are running.
by Zhiyi Zhang (@zhiyi) March 4, 2024
by Zhiyi Zhang (@zhiyi) March 4, 2024
March 4, 2024
3
4
[PATCH v2 0/7] MR5174: win32u: Simplify sysparams using ascii strings for registry operations when possible.
by Rémi Bernon March 4, 2024
by Rémi Bernon March 4, 2024
March 4, 2024
1
8
[PATCH 0/1] MR667: win32u: Ignore SetWindowPos() if it is trying to change topmost state for child window.
by Paul Gofman (@gofman) March 3, 2024
by Paul Gofman (@gofman) March 3, 2024
March 3, 2024
6
6
[PATCH v3 0/1] MR4206: Draft: gdiplus: Check bounding box in GdipIsVisibleRegionPoint.
by Esme Povirk (@madewokherd) March 2, 2024
by Esme Povirk (@madewokherd) March 2, 2024
March 2, 2024
6
9
[PATCH 0/1] MR5164: wined3d: Pass "shader->function" as source to vkd3d_shader_scan() in shader_spirv_scan_shader().
by Henri Verbeet (@hverbeet) March 1, 2024
by Henri Verbeet (@hverbeet) March 1, 2024
March 1, 2024
5
4
[PATCH v2 0/10] MR5177: winewayland.drv: part 13.1: Basic OpenGL support
by Alexandros Frantzis (@afrantzis) March 1, 2024
by Alexandros Frantzis (@afrantzis) March 1, 2024
March 1, 2024
3
37