wine-gitlab@list.winehq.org
February 2024
- 3 participants
- 1137 discussions
[PATCH 0/5] MR2615: d3dx10: Forward some functions from d3dx11 and sync tests.
by Zebediah Figura (@zfigura) March 19, 2024
by Zebediah Figura (@zfigura) March 19, 2024
March 19, 2024
4
11
[PATCH 0/1] MR5189: ntdll: Only save full xstate when needed.
by Paul Gofman (@gofman) March 18, 2024
by Paul Gofman (@gofman) March 18, 2024
March 18, 2024
3
8
[PATCH 0/1] MR1269: wined3d: Disable CSMT when running on a single core.
by Anton Baskanov (@baskanov) March 17, 2024
by Anton Baskanov (@baskanov) March 17, 2024
March 17, 2024
6
11
[PATCH 0/1] MR1228: wined3d: support direct3d shader model 1,2,3
by Fan WenJie (@fanwenjie) March 16, 2024
by Fan WenJie (@fanwenjie) March 16, 2024
March 16, 2024
4
5
[PATCH 0/1] MR1981: shell32: Handle NULL sPathTarget in all places before copying it.
by Gabriel Ivăncescu March 13, 2024
by Gabriel Ivăncescu March 13, 2024
March 13, 2024
1
3
[PATCH v5 0/3] MR5060: win32u, explorer, winex11.drv: Restore display settings on process exit.
by Anton Baskanov (@baskanov) March 13, 2024
by Anton Baskanov (@baskanov) March 13, 2024
March 13, 2024
4
58
[PATCH v3 0/2] MR4443: Do not release media session topologies until the media session is shutdown.
by Santino Mazza (@tati1454) March 11, 2024
by Santino Mazza (@tati1454) March 11, 2024
March 11, 2024
4
12
[PATCH v2 0/3] MR677: vkd3d-shader/dxil: Implement DX intrinsics TextureGather and TextureGatherCmp.
by Conor McCarthy (@cmccarthy) March 11, 2024
by Conor McCarthy (@cmccarthy) March 11, 2024
March 11, 2024
4
5
[PATCH v13 0/4] MR519: vkd3d-shader/dxil: Support minimum precision.
by Conor McCarthy (@cmccarthy) March 11, 2024
by Conor McCarthy (@cmccarthy) March 11, 2024
March 11, 2024
4
6
[PATCH v4 0/2] MR661: Draft: tests: Introduce custom test driver.
by Francisco Casas (@fcasas) March 7, 2024
by Francisco Casas (@fcasas) March 7, 2024
March 7, 2024
4
8