[PATCH 0/1] MR5404: windows.perception.stub: Add stub IHolographicSpaceInterop interface.
by Paul Gofman (@gofman) May 28, 2024
by Paul Gofman (@gofman) May 28, 2024
May 28, 2024
2
2
[PATCH v4 0/5] MR5306: win32u: Move D3DKMT vulkan implementation out of winex11.
by Rémi Bernon May 28, 2024
by Rémi Bernon May 28, 2024
May 28, 2024
2
7
[PATCH 0/1] MR3518: wininet: unify timeout values closer to hInternet
by Jacob Pfeiffer (@Cthuflu) May 28, 2024
by Jacob Pfeiffer (@Cthuflu) May 28, 2024
May 28, 2024
3
5
[PATCH v5 0/10] MR739: vkd3d-shader/hlsl: Parse state blocks, part 1.
by Francisco Casas (@fcasas) April 9, 2024
by Francisco Casas (@fcasas) April 9, 2024
April 9, 2024
5
14
[PATCH v5 0/1] MR333: vkd3d-shader/hlsl: Add refract() function.
by Nikolay Sivov (@nsivov) April 8, 2024
by Nikolay Sivov (@nsivov) April 8, 2024
April 8, 2024
2
2
[PATCH v20 0/5] MR564: vkd3d-shader/ir: Transform clip/cull signature elements into an array.
by Conor McCarthy (@cmccarthy) April 5, 2024
by Conor McCarthy (@cmccarthy) April 5, 2024
April 5, 2024
3
8
[PATCH 0/1] MR746: vkd3d-shader/hlsl: Allow 'export' modifier on functions.
by Nikolay Sivov (@nsivov) April 3, 2024
by Nikolay Sivov (@nsivov) April 3, 2024
April 3, 2024
4
3
[PATCH v2 0/7] MR744: vkd3d-shader/hlsl: Improve SM1 support for non-float operations, part 5.
by Francisco Casas (@fcasas) April 2, 2024
by Francisco Casas (@fcasas) April 2, 2024
April 2, 2024
3
15
[PATCH v2 0/2] MR747: vkd3d: Add some missing includes.
by Giovanni Mascellani (@giomasce) April 2, 2024
by Giovanni Mascellani (@giomasce) April 2, 2024
April 2, 2024
3
4
[PATCH v3 0/4] MR745: hlsl: Avoid HLSL_CLASS_OBJECT, part 1.
by Zebediah Figura (@zfigura) April 2, 2024
by Zebediah Figura (@zfigura) April 2, 2024
April 2, 2024
4
8