2
7
[PATCH 0/2] MR742: vkd3d-shader/fx: Add an option to include empty buffers in the effect binary.
by Nikolay Sivov (@nsivov) March 28, 2024
by Nikolay Sivov (@nsivov) March 28, 2024
March 28, 2024
2
2
3
10
[PATCH v4 0/3] MR722: vkd3d-shader/ir: Synthesize selection constructs from conditional jumps.
by Giovanni Mascellani (@giomasce) March 28, 2024
by Giovanni Mascellani (@giomasce) March 28, 2024
March 28, 2024
2
3
Re: [PATCH v2 0/2] MR738: tests/test-driver Miscelaneous improvements. - approved
by Alexandre Julliard (@julliard) March 27, 2024
by Alexandre Julliard (@julliard) March 27, 2024
March 27, 2024
1
0
Re: [PATCH v2 0/2] MR736: vkd3d-shader/dxil: Implement DX intrinsic Discard. - approved
by Alexandre Julliard (@julliard) March 27, 2024
by Alexandre Julliard (@julliard) March 27, 2024
March 27, 2024
1
0
Re: [PATCH v2 0/1] MR735: vkd3d-shader: Add a compile option to control whether implicit truncation warnings are printed. - approved
by Alexandre Julliard (@julliard) March 27, 2024
by Alexandre Julliard (@julliard) March 27, 2024
March 27, 2024
1
0
Re: [PATCH v3 0/9] MR729: vkd3d-shader/fx: Improvements to fx_2_0 output. - approved
by Alexandre Julliard (@julliard) March 27, 2024
by Alexandre Julliard (@julliard) March 27, 2024
March 27, 2024
1
0
Re: [PATCH v6 0/7] MR724: vkd3d-shader/hlsl: Improve SM1 support for non-float operations, part 4. - approved
by Alexandre Julliard (@julliard) March 27, 2024
by Alexandre Julliard (@julliard) March 27, 2024
March 27, 2024
1
0
Re: [PATCH v12 0/9] MR707: vkd3d-shader/dxil: TGSM part 2. - approved
by Alexandre Julliard (@julliard) March 27, 2024
by Alexandre Julliard (@julliard) March 27, 2024
March 27, 2024
1
0