Re: [PATCH v2 0/9] MR729: vkd3d-shader/fx: Improvements to fx_2_0 output. - approved
by Henri Verbeet (@hverbeet) March 27, 2024
by Henri Verbeet (@hverbeet) March 27, 2024
March 27, 2024
1
0
[PATCH v5 0/7] MR724: vkd3d-shader/hlsl: Improve SM1 support for non-float operations, part 4.
by Francisco Casas (@fcasas) March 27, 2024
by Francisco Casas (@fcasas) March 27, 2024
March 27, 2024
4
8
[PATCH v11 0/9] MR707: vkd3d-shader/dxil: TGSM part 2.
by Conor McCarthy (@cmccarthy) March 27, 2024
by Conor McCarthy (@cmccarthy) March 27, 2024
March 27, 2024
4
12
[PATCH v3 0/1] MR691: vkd3d: Add a changelog for all the released versions of vkd3d.
by Giovanni Mascellani (@giomasce) March 27, 2024
by Giovanni Mascellani (@giomasce) March 27, 2024
March 27, 2024
6
9
[PATCH v9 0/13] MR626: vkd3d-utils: Constant buffer reflection without vkd3d-shader.
by Zebediah Figura (@zfigura) March 27, 2024
by Zebediah Figura (@zfigura) March 27, 2024
March 27, 2024
3
15
[PATCH v3 0/1] MR723: vkd3d-shader/spirv: Implement MAD in two operations if flagged as precise.
by Conor McCarthy (@cmccarthy) March 27, 2024
by Conor McCarthy (@cmccarthy) March 27, 2024
March 27, 2024
4
3
[PATCH 0/5] MR5412: mfreadwrite/tests: More source reader transform tests.
by Rémi Bernon March 27, 2024
by Rémi Bernon March 27, 2024
March 27, 2024
2
6
[PATCH v3 0/4] MR5137: win32u: Use strings for adapter names and use them in the adapter config keys.
by Rémi Bernon March 27, 2024
by Rémi Bernon March 27, 2024
March 27, 2024
1
4
[PATCH v5 0/1] MR5369: Draft: winegstreamer: Refactor wg_format.
by Ziqing Hui (@zhui) March 27, 2024
by Ziqing Hui (@zhui) March 27, 2024
March 27, 2024
3
2
[PATCH v3 0/10] MR739: vkd3d-shader/hlsl: Parse state blocks, part 1.
by Francisco Casas (@fcasas) March 26, 2024
by Francisco Casas (@fcasas) March 26, 2024
March 26, 2024
4
32