March 25, 2024
1
1
Re: [PATCH v2 0/7] MR739: vkd3d-shader/hlsl: Parse state blocks, part 1.
by Zebediah Figura (@zfigura) March 25, 2024
by Zebediah Figura (@zfigura) March 25, 2024
March 25, 2024
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0
[PATCH v3 0/5] MR5297: evr/mixer: Respect input media type MF_MT_MINIMUM_DISPLAY_APERTURE.
by Rémi Bernon March 25, 2024
by Rémi Bernon March 25, 2024
March 25, 2024
2
7
[PATCH v2 0/1] MR5391: crypt32: Fix CryptBinaryToStringA not adding a separator.
by Santino Mazza (@tati1454) March 25, 2024
by Santino Mazza (@tati1454) March 25, 2024
March 25, 2024
3
2
[PATCH v3 0/2] MR5392: win32u: Avoid writing past allocated memory in peek_message().
by Paul Gofman (@gofman) March 25, 2024
by Paul Gofman (@gofman) March 25, 2024
March 25, 2024
2
3
[PATCH v2 0/5] MR5297: evr/mixer: Respect input media type MF_MT_MINIMUM_DISPLAY_APERTURE.
by Rémi Bernon March 25, 2024
by Rémi Bernon March 25, 2024
March 25, 2024
2
8
[PATCH v3 0/5] MR5306: win32u: Move D3DKMT vulkan implementation out of winex11.
by Rémi Bernon March 25, 2024
by Rémi Bernon March 25, 2024
March 25, 2024
2
8
[PATCH 0/1] MR5398: configure: Quote ac_cv_lib_soname_MoltenVK when setting SONAME_LIBVULKAN.
by Rémi Bernon March 25, 2024
by Rémi Bernon March 25, 2024
March 25, 2024
2
2
[PATCH 0/1] MR5396: gdi32/emf: Zero-initialize handles array (Valgrind).
by Nikolay Sivov (@nsivov) March 25, 2024
by Nikolay Sivov (@nsivov) March 25, 2024
March 25, 2024
3
2
Re: [PATCH v2 0/7] MR739: vkd3d-shader/hlsl: Parse state blocks, part 1.
by Nikolay Sivov (@nsivov) March 25, 2024
by Nikolay Sivov (@nsivov) March 25, 2024
March 25, 2024
1
0