Re: [PATCH v3 0/3] MR5264: winewayland.drv: part 13.2: More OpenGL functionality - approved
by Alexandre Julliard (@julliard) March 13, 2024
by Alexandre Julliard (@julliard) March 13, 2024
March 13, 2024
1
0
Re: [PATCH v3 0/1] MR5299: ntdll: Assign a primary token in elevate_token(). - approved
by Alexandre Julliard (@julliard) March 13, 2024
by Alexandre Julliard (@julliard) March 13, 2024
March 13, 2024
1
0
Re: [PATCH v3 0/1] MR5280: include: Add Windows.UI.ViewManagement.UIViewSettings definitions. - approved
by Alexandre Julliard (@julliard) March 13, 2024
by Alexandre Julliard (@julliard) March 13, 2024
March 13, 2024
1
0
Re: [PATCH v5 0/2] MR5220: win32u: Move vulkan d3dkmt implementation out of winex11. - approved
by Alexandre Julliard (@julliard) March 13, 2024
by Alexandre Julliard (@julliard) March 13, 2024
March 13, 2024
1
0
[PATCH v5 0/2] MR5255: winegstreamer: Append an optional parser before decoders in wg_transform.
by Rémi Bernon March 13, 2024
by Rémi Bernon March 13, 2024
March 13, 2024
2
3
[PATCH 0/1] MR5299: ntdll: Assign a primary token in elevate_token().
by Zebediah Figura (@zfigura) March 13, 2024
by Zebediah Figura (@zfigura) March 13, 2024
March 13, 2024
3
2
[PATCH v4 0/2] MR5255: winegstreamer: Append an optional parser before decoders in wg_transform.
by Rémi Bernon March 13, 2024
by Rémi Bernon March 13, 2024
March 13, 2024
2
3
[PATCH v7 0/13] MR626: vkd3d-utils: Constant buffer reflection without vkd3d-shader.
by Zebediah Figura (@zfigura) March 13, 2024
by Zebediah Figura (@zfigura) March 13, 2024
March 13, 2024
5
23
[PATCH 0/6] MR5274: winevulkan: Avoid double indirection in device/queue wrappers.
by Rémi Bernon March 13, 2024
by Rémi Bernon March 13, 2024
March 13, 2024
3
15
[PATCH v2 0/3] MR5264: winewayland.drv: part 13.2: More OpenGL functionality
by Alexandros Frantzis (@afrantzis) March 13, 2024
by Alexandros Frantzis (@afrantzis) March 13, 2024
March 13, 2024
3
11