[PATCH v9 0/3] MR777: vkd3d-shader/dxil: Support SV_Depth, SV_DepthGreaterEqual and SV_DepthLessEqual.
by Conor McCarthy (@cmccarthy) April 13, 2024
by Conor McCarthy (@cmccarthy) April 13, 2024
April 13, 2024
2
4
[PATCH 0/8] MR787: vkd3d-shader/hlsl: Parse and write default values.
by Francisco Casas (@fcasas) April 13, 2024
by Francisco Casas (@fcasas) April 13, 2024
April 13, 2024
2
8
[PATCH v2 0/5] MR7: ntdll: Properly track refcount with forwarded exports.
by Jinoh Kang (@iamahuman) April 12, 2024
by Jinoh Kang (@iamahuman) April 12, 2024
April 12, 2024
3
6
[PATCH v4 0/5] MR786: vkd3d-shader/hlsl: Loop unrolling, part 1.
by Victor Chiletto (@vitorhnn) April 12, 2024
by Victor Chiletto (@vitorhnn) April 12, 2024
April 12, 2024
2
5
[PATCH v3 0/5] MR786: vkd3d-shader/hlsl: Loop unrolling, part 1.
by Victor Chiletto (@vitorhnn) April 12, 2024
by Victor Chiletto (@vitorhnn) April 12, 2024
April 12, 2024
2
5
[PATCH v2 0/5] MR786: vkd3d-shader/hlsl: Loop unrolling, part 1.
by Victor Chiletto (@vitorhnn) April 12, 2024
by Victor Chiletto (@vitorhnn) April 12, 2024
April 12, 2024
2
5
[PATCH 0/6] MR748: vkd3d-shader/hlsl: Implement loop unrolling.
by Victor Chiletto (@vitorhnn) April 12, 2024
by Victor Chiletto (@vitorhnn) April 12, 2024
April 12, 2024
5
25
April 12, 2024
2
5
April 12, 2024
2
2
[PATCH v11 0/1] MR364: kernel32/tests: Test module refcounting with forwarded exports.
by Jinoh Kang (@iamahuman) April 12, 2024
by Jinoh Kang (@iamahuman) April 12, 2024
April 12, 2024
3
2