[PATCH v3 0/5] MR5480: ntdll: Support exception reporting flags in contexts.
by Paul Gofman (@gofman) April 15, 2024
by Paul Gofman (@gofman) April 15, 2024
April 15, 2024
3
6
April 15, 2024
1
4
[PATCH v21 0/3] MR734: vkd3d-shader/dxil: SamplePosition and SampleCount.
by Conor McCarthy (@cmccarthy) April 15, 2024
by Conor McCarthy (@cmccarthy) April 15, 2024
April 15, 2024
2
3
[PATCH v12 0/1] MR364: kernel32/tests: Test module refcounting with forwarded exports.
by Jinoh Kang (@iamahuman) April 15, 2024
by Jinoh Kang (@iamahuman) April 15, 2024
April 15, 2024
2
1
[PATCH 0/2] MR790: vkd3d: Implement creating compute pipeline states from shaders with embedded root signatures.
by Henri Verbeet (@hverbeet) April 15, 2024
by Henri Verbeet (@hverbeet) April 15, 2024
April 15, 2024
2
2
[PATCH 0/6] MR789: [2/2] vkd3d-shader/d3d-asm: Unify the output generation helpers.
by Henri Verbeet (@hverbeet) April 15, 2024
by Henri Verbeet (@hverbeet) April 15, 2024
April 15, 2024
2
6
[PATCH v20 0/3] MR734: vkd3d-shader/dxil: SamplePosition and SampleCount.
by Conor McCarthy (@cmccarthy) April 15, 2024
by Conor McCarthy (@cmccarthy) April 15, 2024
April 15, 2024
2
3
[PATCH 0/2] MR784: tests: Check that derivatives are still computed after discarding.
by Giovanni Mascellani (@giomasce) April 15, 2024
by Giovanni Mascellani (@giomasce) April 15, 2024
April 15, 2024
3
6
[PATCH 0/4] MR788: vkd3d: Support additional packed formats.
by Conor McCarthy (@cmccarthy) April 15, 2024
by Conor McCarthy (@cmccarthy) April 15, 2024
April 15, 2024
3
6
[PATCH 0/1] MR782: tests/hlsl: Supply data for all mip levels in calculate-lod.shader_test.
by Conor McCarthy (@cmccarthy) April 15, 2024
by Conor McCarthy (@cmccarthy) April 15, 2024
April 15, 2024
4
3