Re: [PATCH v2 0/1] MR11715: ntdll: Preserve exception flags when converting between x64 and arm64 context flags. - approved
by Alexandre Julliard (@julliard) Aug. 20, 2026
by Alexandre Julliard (@julliard) Aug. 20, 2026
Aug. 20, 2026
1
0
Re: [PATCH v3 0/7] MR11711: wbemdisp: Fixes and implementations part 1. - approved
by Alexandre Julliard (@julliard) Aug. 20, 2026
by Alexandre Julliard (@julliard) Aug. 20, 2026
Aug. 20, 2026
1
0
4
6
[PATCH v2 0/1] MR11688: wined3d: Fix some vulkan validation layer errors.
by Francisco Casas (@fcasas) Aug. 20, 2026
by Francisco Casas (@fcasas) Aug. 20, 2026
Aug. 20, 2026
4
8
[PATCH v3 0/3] MR11690: wined3d: Don't delay-clear backbuffers except to black.
by Stefan Dösinger (@stefan) Aug. 20, 2026
by Stefan Dösinger (@stefan) Aug. 20, 2026
Aug. 20, 2026
4
5
[PATCH v3 0/4] MR11710: msvcrt: Don't inherit std fd attributes.
by Paul Gofman (@gofman) Aug. 20, 2026
by Paul Gofman (@gofman) Aug. 20, 2026
Aug. 20, 2026
2
6
Re: [PATCH v2 0/1] MR11621: Prefer hidraw for Valve devices
by Rick Rey (@AnAndroNerd) Aug. 20, 2026
by Rick Rey (@AnAndroNerd) Aug. 20, 2026
Aug. 20, 2026
1
0
Aug. 20, 2026
1
0
[PATCH v2 0/2] MR11710: msvcrt: Don't inherit std fd attributes.
by Paul Gofman (@gofman) Aug. 20, 2026
by Paul Gofman (@gofman) Aug. 20, 2026
Aug. 20, 2026
4
12
[PATCH v3 0/2] MR11714: gdiplus/metafile: Allow drawimage w/o attributes
by Tobi Laskowski (@tobil) Aug. 20, 2026
by Tobi Laskowski (@tobil) Aug. 20, 2026
Aug. 20, 2026
3
3