Aug. 20, 2026
1
0
Re: [PATCH v2 0/6] MR11718: secur32: Further separation between lsa/user mode data. - approved
by Alexandre Julliard (@julliard) Aug. 20, 2026
by Alexandre Julliard (@julliard) Aug. 20, 2026
Aug. 20, 2026
1
0
Aug. 20, 2026
1
0
Re: [PATCH v4 0/2] MR11714: gdiplus/metafile: Allow drawimage w/o attributes - approved
by Alexandre Julliard (@julliard) Aug. 20, 2026
by Alexandre Julliard (@julliard) Aug. 20, 2026
Aug. 20, 2026
1
0
Re: [PATCH v5 0/6] MR11674: d3dx10: Some fixes and tests for sprites. - approved
by Alexandre Julliard (@julliard) Aug. 20, 2026
by Alexandre Julliard (@julliard) Aug. 20, 2026
Aug. 20, 2026
1
0
Re: [PATCH v2 0/5] MR11713: win32u: Misc improvements for the framebuffer surface. - approved
by Alexandre Julliard (@julliard) Aug. 20, 2026
by Alexandre Julliard (@julliard) Aug. 20, 2026
Aug. 20, 2026
1
0
Re: [PATCH v2 0/1] MR11712: win32u: Use toplevel visible rect relative position for client surfaces. - approved
by Alexandre Julliard (@julliard) Aug. 20, 2026
by Alexandre Julliard (@julliard) Aug. 20, 2026
Aug. 20, 2026
1
0
Re: [PATCH v2 0/1] MR11686: winex11: fix use-after-free in GL_EXTENSIONS string - approved
by Alexandre Julliard (@julliard) Aug. 20, 2026
by Alexandre Julliard (@julliard) Aug. 20, 2026
Aug. 20, 2026
1
0
Re: [PATCH v2 0/1] MR11715: ntdll: Preserve exception flags when converting between x64 and arm64 context flags. - approved
by Alexandre Julliard (@julliard) Aug. 20, 2026
by Alexandre Julliard (@julliard) Aug. 20, 2026
Aug. 20, 2026
1
0
Re: [PATCH v3 0/7] MR11711: wbemdisp: Fixes and implementations part 1. - approved
by Alexandre Julliard (@julliard) Aug. 20, 2026
by Alexandre Julliard (@julliard) Aug. 20, 2026
Aug. 20, 2026
1
0