[PATCH v4 0/4] MR11710: msvcrt: Don't inherit std fd attributes.
by Paul Gofman (@gofman) Aug. 21, 2026
by Paul Gofman (@gofman) Aug. 21, 2026
Aug. 21, 2026
3
5
Re: [PATCH v2 0/1] MR11621: Prefer hidraw for Valve devices
by Rick Rey (@AnAndroNerd) Aug. 21, 2026
by Rick Rey (@AnAndroNerd) Aug. 21, 2026
Aug. 21, 2026
1
0
[PATCH v4 0/1] MR11566: tests: Fix tests that are faulty because of == vs ?: operator precedence.
by Brendan Shanks (@bshanks) Aug. 21, 2026
by Brendan Shanks (@bshanks) Aug. 21, 2026
Aug. 21, 2026
2
1
1
0
[PATCH v7 0/3] MR11699: win32u and explorer: Exclude taskbar and appbars from system work area rect
by Andrea Faulds (@hikari_no_yume) Aug. 20, 2026
by Andrea Faulds (@hikari_no_yume) Aug. 20, 2026
Aug. 20, 2026
2
4
1
0
[PATCH 0/1] MR11722: ntdll: Treat 'reached_thread_count > total_thread_count' the same as equal in RtlBarrier().
by Paul Gofman (@gofman) Aug. 20, 2026
by Paul Gofman (@gofman) Aug. 20, 2026
Aug. 20, 2026
2
2
Aug. 20, 2026
1
0
[PATCH 0/3] MR11721: d3dx10: Partially implement sprite rendering.
by Nikolay Sivov (@nsivov) Aug. 20, 2026
by Nikolay Sivov (@nsivov) Aug. 20, 2026
Aug. 20, 2026
2
3
Aug. 20, 2026
1
0