Re: [PATCH v2 0/1] MR2184: user32: Pass BSMINFO in BroadcastSystemMessageExA(). - approved
by Alexandre Julliard (@julliard) Feb. 14, 2023
by Alexandre Julliard (@julliard) Feb. 14, 2023
Feb. 14, 2023
1
0
Re: [PATCH v2 0/1] MR2178: winevulkan: Add a trailing linefeed to some FIXME() thunk messages. - approved
by Alexandre Julliard (@julliard) Feb. 14, 2023
by Alexandre Julliard (@julliard) Feb. 14, 2023
Feb. 14, 2023
1
0
Re: [PATCH v2 0/8] MR2179: Fix an assortment of comment and message typos - approved
by Alexandre Julliard (@julliard) Feb. 14, 2023
by Alexandre Julliard (@julliard) Feb. 14, 2023
Feb. 14, 2023
1
0
Re: [PATCH v3 0/1] MR1963: d3dcompiler_43/tests: Allow more imprecision in test_trig() for NVIDIA. - approved
by Alexandre Julliard (@julliard) Feb. 14, 2023
by Alexandre Julliard (@julliard) Feb. 14, 2023
Feb. 14, 2023
1
0
Re: [PATCH v2 0/2] MR2180: winetest: Avoid an infinite loop in vstrfmtmake() when the format is NULL. - approved
by Alexandre Julliard (@julliard) Feb. 14, 2023
by Alexandre Julliard (@julliard) Feb. 14, 2023
Feb. 14, 2023
1
0
Re: [PATCH v2 0/1] MR2174: po: Update Lithuanian translation. - approved
by Alexandre Julliard (@julliard) Feb. 14, 2023
by Alexandre Julliard (@julliard) Feb. 14, 2023
Feb. 14, 2023
1
0
Re: [PATCH v2 0/2] MR91: Two more fixes for functions. - approved
by Alexandre Julliard (@julliard) Feb. 14, 2023
by Alexandre Julliard (@julliard) Feb. 14, 2023
Feb. 14, 2023
1
0
[PATCH v22 0/2] MR2100: ntdll: Do not send data to port 0.
by Jason Beetham (@beef331) Feb. 14, 2023
by Jason Beetham (@beef331) Feb. 14, 2023
Feb. 14, 2023
2
2
[PATCH v9 0/2] MR2175: oleaut32: fix VarAbs function for BSTR with positive values
by Jason Millard (@jsm174) Feb. 14, 2023
by Jason Millard (@jsm174) Feb. 14, 2023
Feb. 14, 2023
4
3
Re: [PATCH v21 0/2] MR2100: ntdll: Do not send data to port 0.
by Zebediah Figura (@zfigura) Feb. 14, 2023
by Zebediah Figura (@zfigura) Feb. 14, 2023
Feb. 14, 2023
1
0