http://bugs.winehq.org/show_bug.cgi?id=1434
Bug 1434 depends on bug 2925, which changed state.
Bug 2925 Summary: MS Flight Sim 98 crashes in ntdll:RtlpWaitForCriticalSection
http://bugs.winehq.org/show_bug.cgi?id=2925
What |Old Value |New Value
----------------------------------------------------------------------------
Status|CLOSED |REOPENED
Resolution|FIXED |
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http://bugs.winehq.org/show_bug.cgi?id=997
Bug 997 depends on bug 2925, which changed state.
Bug 2925 Summary: MS Flight Sim 98 crashes in ntdll:RtlpWaitForCriticalSection
http://bugs.winehq.org/show_bug.cgi?id=2925
What |Old Value |New Value
----------------------------------------------------------------------------
Status|CLOSED |REOPENED
Resolution|FIXED |
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http://bugs.winehq.org/show_bug.cgi?id=2925
jerome.bouat(a)wanadoo.fr changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|CLOSED |REOPENED
Resolution|FIXED |
------- Additional Comments From jerome.bouat(a)wanadoo.fr 2005-11-11 10:59 -------
This bug reappeared in 0.9.1 version.
The install program said it could not find the MSVCRT.DLL file.
Here is the install log:
---
[j@localhost tmp]$ wine /mnt/cdrom/Install.exe
Loading required GL library /usr/X11R6/lib/libGL.so.1.2
Loading required GL library /usr/X11R6/lib/libGL.so.1.2
Loading required GL library /usr/X11R6/lib/libGL.so.1.2
Loading required GL library /usr/X11R6/lib/libGL.so.1.2
fixme:advpack:LaunchINFSection (0x1004a 0x7bae0000 "dplayfrn.inf" 1): stub
err:ntdll:RtlpWaitForCriticalSection section 0x7bc830e8 "?" wait timed out in
thread 0013, blocked by 000a, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x7b8ce3a0 "gdiobj.c: GDI_level"
wait timed out in thread 000a, blocked by 0013, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x7b8ce3a0 "gdiobj.c: GDI_level"
wait timed out in thread 0009, blocked by 0013, retrying (60 sec)
wine: Critical section 7b8ce3a0 wait failed at address 0x7beb8200 (thread 000a),
starting debugger...
[j@localhost tmp]$
---
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http://bugs.winehq.org/show_bug.cgi?id=3809
------- Additional Comments From markknecht(a)gmail.com 2005-11-11 10:56 -------
Tony,
I tried it but got no output in the file:
mark@lightning ~/SAVITEST $ WINEDEBUG=wave,dscapure,mixer wine Crystal.exe 2>&1
| tee Crystal.out
mark@lightning ~/SAVITEST $ cat Crystal.out
mark@lightning ~/SAVITEST $
Possibly Wine needs to be compiled with debug features?
lightning ~ # emerge -pv wine
These are the packages that I would merge, in order:
Calculating dependencies ...done!
[ebuild R ] app-emulation/wine-0.9 +X +alsa -arts +cups -debug +esd +gif
+glut* +jack +jpeg +lcms* -ldap -nas +ncurses +opengl +oss -scanner +truetype*
+xml2 0 kB
Total size of downloads: 0 kB
lightning ~ #
I'm starting that build now.
Thanks
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http://bugs.winehq.org/show_bug.cgi?id=1817
------- Additional Comments From jerome.bouat(a)wanadoo.fr 2005-11-11 10:43 -------
This bug still occur on 0.9.1 version.
Here is a small sh script which corrects the bad links after wineinstall run:
---
#! /bin/sh
old_lib_dir="\/home\/j\/tmp\/wine-0\.9\.1\/programs"
new_lib_dir="\/usr\/local\/wine\/lib\/wine"
echo "Commands to be pasted :"
for i in `find -type l -printf "%p;%l\n"`; do
l=`echo $i | sed 's/;.*//'`
t=`echo $i | sed 's/.*;//' | sed s/$old_lib_dir/$new_lib_dir/`
echo ln -sf $t $l
done
---
When executing it:
---
[drive_c]$ ~/fake-windows-directory-links-conversion.sh
Commands to be pasted :
ln -sf /usr/local/wine/lib/wine/start.exe.so ./windows/command/start.exe
ln -sf /usr/local/wine/lib/wine/wcmd.exe.so ./windows/system32/wcmd.exe
ln -sf /usr/local/wine/lib/wine/control.exe.so ./windows/system32/control.exe
ln -sf /usr/local/wine/lib/wine/winhelp.exe.so ./windows/system32/help.exe
ln -sf /usr/local/wine/lib/wine/msiexec.exe.so ./windows/system32/msiexec.exe
ln -sf /usr/local/wine/lib/wine/notepad.exe.so ./windows/system32/notepad.exe
ln -sf /usr/local/wine/lib/wine/progman.exe.so ./windows/system32/progman.exe
ln -sf /usr/local/wine/lib/wine/regsvr32.exe.so ./windows/system32/regsvr32.exe
ln -sf /usr/local/wine/lib/wine/winemine.exe.so ./windows/system32/winmine.exe
ln -sf /usr/local/wine/lib/wine/winver.exe.so ./windows/system32/winver.exe
ln -sf /usr/local/wine/lib/wine/notepad.exe.so ./windows/notepad.exe
ln -sf /usr/local/wine/lib/wine/regedit.exe.so ./windows/regedit.exe
ln -sf /usr/local/wine/lib/wine/rundll32.exe.so ./windows/rundll32.exe
ln -sf /usr/local/wine/lib/wine/uninstaller.exe.so ./windows/uninstall.exe
ln -sf /usr/local/wine/lib/wine/winhelp.exe.so ./windows/winhelp.exe
ln -sf /usr/local/wine/lib/wine/winhelp.exe.so ./windows/winhlp32.exe
ln -sf /usr/local/wine/lib/wine/winebrowser.exe.so ./windows/winebrowser.exe
[drive_c]$
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http://bugs.winehq.org/show_bug.cgi?id=3808
------- Additional Comments From reif(a)earthlink.net 2005-11-11 09:57 -------
The Windows mixer API is missing from winealsa. Someone needs to write code
which implements the Windows mixer API and makes the proper translations to the
ALSA API. I believe this is true for all audio drivers except OSS which already
has this implemented. One way to do this is to port the existing OSS
implementation to ALSA. This is how the existing ALSA driver and all the other
audio drivers started out. Unfortunately it causes a lot of code duplication
and causes generic bug fixes in one driver to not make it into all the other
drivers. There was a discussion in the past of refactoring the audio drivers to
a common Windows driver API frontend with hardware specific backends but this is
a lot of work.
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http://bugs.winehq.org/show_bug.cgi?id=3808
------- Additional Comments From markknecht(a)gmail.com 2005-11-11 09:20 -------
<QUOTE>
There is no mixer device support at all in winealsa which is a major omission
which must be corrected before you could even considering making it the default.
</QUOTE>
Could this be solved by using dmix?
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