http://bugs.winehq.org/show_bug.cgi?id=3197
xerox_xerox2000(a)yahoo.co.uk changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2006-28-01 17:41 -------
just tried this again, and although the intallation takes quite while (>10 min)
it seems to install fine and smoothly. Since there has been no sign of life
from the reporter resolving fixed
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------- Additional Comments From tony.lambregts(a)gmail.com 2006-28-01 17:03 -------
Created an attachment (id=1783)
--> (http://bugs.winehq.org/attachment.cgi?id=1783&action=view)
relay log for american_conquest_demo2.exe (gzip2ed)
Run with:
WINEDEBUG="+relay" WINEDLLOVERRIDES="start.exe=n" wine
american_conquest_demo2.exe
I have excluded CriticalSection relays in .wine/user.reg
[Software\\Wine\\WineDbg] 1138486723
"RelayExclude"="RtlEnterCriticalSection;RtlLeaveCriticalSection"
I gzip2ed it because of its size
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------- Additional Comments From reif(a)earthlink.net 2006-28-01 15:12 -------
I can confirm the crash in multiplayer mode. Singleplayer mode works fine. If
I run the program normally as: wine EmperorDemo.exe, I get the
syslevel:_EnterSysLevel errors. However if I run it as: winedbg
EmperorDemo.exe, I get the following:
fixme:winsock:NtStatusToWSAError Status code c0000024 converted to DOS error code 6
fixme:wininet:InternetGetConnectedState always returning LAN connection.
First chance exception: page fault on read access to 0x4ad29c40 in 32-bit code
(0x400b2faf).
Register dump:
CS:0023 SS:002b DS:002b ES:002b FS:0033 GS:005f
EIP:400b2faf ESP:4082f67c EBP:4082f684 EFLAGS:00010202( - 00 - -RI1)
EAX:00000190 EBX:41132e7c ECX:00000064 EDX:4a8eea80
ESI:4ad29c40 EDI:4a8eea80
Stack dump:
0x00000000: 00000000 00000000 00000000 00000000
0x00000010: 00000000 00000000 00000000 00000000
0x00000020: 00000000 00000000 00000000 00000000
0x00000030: 00000000 00000000 00000000 00000000
0x00000040: 00000000 00000000 00000000 00000000
0x00000050: 00000000 00000000 00000000 00000000
Backtrace:
=>1 0x400b2faf memcpy+0x27 in libc.so.6 (0x400b2faf)
2 0x41118c90 X11DRV_AlphaBlend+0x254(devDst=0x403aca90, xDst=0x2d, yDst=0x78,
widthDst=0x64, heightDst=0x64, devSrc=0x4b211348, xSrc=0x0, ySrc=0x0,
widthSrc=0x64, heightSrc=0x64, blendfn=0x7f0000)
[/home/wine/wine/dlls/x11drv/xrender.c:1567] in winex11 (0x41118c90)
3 0x4096ac1b GdiAlphaBlend(hdcDst=0x5dc, xDst=0x2d, yDst=0x78, widthDst=0x64,
heightDst=0x64, hdcSrc=0x6ec, xSrc=0x0, ySrc=0x0, widthSrc=0x64, heightSrc=0x64,
blendFunction=0x7f0000) [/home/wine/wine/dlls/gdi/bitblt.c:457] in gdi32
(0x4096ac1b)
4 0x006a3643 in emperordemo (+0x2a3643) (0x006a3643)
0x400b2faf memcpy+0x27 in libc.so.6: repe movsl (%esi),%es:(%edi)
which makes me believe it's not necessarily a sound problem.
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http://bugs.winehq.org/show_bug.cgi?id=4430
------- Additional Comments From dank(a)kegel.com 2006-28-01 14:30 -------
And, for completeness, here are a few lines from WINEDEBUG=+bitblt
from right before the crash:
trace:bitblt:PatBlt 0x740 0,0 337x126 f00021
trace:bitblt:BITBLT_InternalStretchBlt rectdst=0,0-337,126 orgdst=33,41
trace:bitblt:BITBLT_InternalStretchBlt vissrc=none visdst=0,0-337,126
trace:bitblt:GdiAlphaBlend 0x1ce0 0,0 32x32 -> 0x740 1,1 32x32 op=00 flags=00
srcconstalpha=ff alphafmt=01
Running under winedbg yields a bit more info; the stack trace has memcpy on it:
First chance exception: page fault on read access to 0x7c8d1000 in 32-bit code
(0x002464dc).
Register dump:
CS:0073 SS:007b DS:007b ES:007b FS:003b GS:0033
EIP:002464dc ESP:7b93cd74 EBP:7b93cf30 EFLAGS:00010212( - 00 - RIA1)
EAX:00000001 EBX:7cbd446c ECX:00000020 EDX:00000020
ESI:7c8d1000 EDI:7bcbc558
Stack dump:
0x00000000: 00000000 00000000 00000000 00000000
0x00000010: 00000000 00000000 00000000 00000000
0x00000020: 00000000 00000000 00000000 00000000
0x00000030: 00000000 00000000 00000000 00000000
0x00000040: 00000000 00000000 00000000 00000000
0x00000050: 00000000 00000000 00000000 00000000
Backtrace:
=>1 0x002464dc memcpy+0x1c in libc.so.6 (0x002464dc)
2 0x7b79ac73 GdiAlphaBlend+0x9b(hdcDst=0x740, xDst=0x1, yDst=0x1,
widthDst=0x20, heightDst=0x20, hdcSrc=0x1cfc, xSrc=0x0, ySrc=0x0, widthSrc=0x20,
heightSrc=0x20, blendFunction=0x1ff0000) [/home/dank/wine/dlls/gdi/bitblt.c:457]
in gdi32 (0x7b79ac73)
...
0x002464dc memcpy+0x1c in libc.so.6: repe movsl (%esi),%es:(%edi)
According to winedbg, this is the first call to GdiAlphaBlend.
Oddly, if I set a breakpoint on GdiAlphaBlend, and then
hit "n" to step, the program exits. Hrm.
That's all the looking I can do for a while, I think.
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |DUPLICATE
------- Additional Comments From vitaliy(a)kievinfo.com 2006-28-01 12:23 -------
Dup
*** This bug has been marked as a duplicate of 4143 ***
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------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2006-28-01 12:15 -------
oh i forgot to mention, i have an ATI Radeon 9600 XT
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xerox_xerox2000(a)yahoo.co.uk changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |NEW
Ever Confirmed| |1
------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2006-28-01 12:13 -------
Confirming. In wine-0.9.4 same bug. In wine-0.9.1 the bug BadMatch Error is
gone. Willie, could you do a regreession test?
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