http://bugs.winehq.org/show_bug.cgi?id=4326
tony.lambregts(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
URL| |http://wormsarmageddon.team1
| |7.com/main.html?page=good&ar
| |ea=demo
Keywords| |download
------- Additional Comments From tony.lambregts(a)gmail.com 2006-16-01 13:14 -------
Demo Available here:
http://wormsarmageddon.team17.com/main.html?page=good&area=demo
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http://bugs.winehq.org/show_bug.cgi?id=4326
Summary: CVS regression: Worms Armageddon program file is not
installed
Product: Wine
Version: CVS
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alex(a)thehandofagony.com
When installing Worms Armageddon with current CVS, the program file, 'wa.exe',
is not installed by the setup program. This worked fine in Wine 0.9.5. There
are no error messages on the console.
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http://bugs.winehq.org/show_bug.cgi?id=4325
Summary: Initialize Renderer Failed, DirectX
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
URL: http://appdb.winehq.org/appview.php?versionId=4036
OS/Version: Linux
Status: NEW
Severity: major
Priority: P2
Component: website-bugs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cppcreater(a)yahoo.com
Civilization 4 seems to be working great, however it cant start because of
"err:d3d:IWineD3DImpl_IsGLXFBConfigCompatibleWithRenderFmt unsupported format"
Here is the output: http://1veedo.homelinux.com/misc/civlog.bz2 ...lots of those
errors all the way through.
A window also pops up saying "Initialize Renderer Failed"
http://1veedo.homelinux.com/misc/screenshots/civstart2.png
I found this error at the Civ4 site,
http://forums.civfanatics.com/showthread.php?t=135019#2
According to them, "Make sure that when you installed the game, you installed
the version of directX that shipped with the game. This has some extra files
over and above the "normal" runtime version of DirectX 9.0c. <i>It is critical
that you install this</i>. You can either reinstall Civ4, or you can browse the
installation CD for the DirectX folder, and run DXSetup.exe from it."
I actually tried to install DirectX (yeah, I know...) however it complains "A
cabinet file necessary for installation cannot be trusted." This is probably a
bug of its own. In fact the transgamming site claims that installing the
DirectX from the CD will make it run. (
http://transgaming.org/forum/viewtopic.php?t=4277&postdays=0&postorder=asc&…
) I have a feelling wine's directX just isn't recognising what the program wants
it to do. Things like WINED3DFMT_A4R4G4B4, WINED3DFMT_X4R4G4B4 etc may even
perform the same function as other calls that do work, meaning you'd just have
to alias them. Heh. I don't know. This is the CVS from 14 Jan evening.
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http://bugs.winehq.org/show_bug.cgi?id=4315
------- Additional Comments From wijn(a)wanadoo.nl 2006-16-01 10:48 -------
I do not understand what you mean 'creating a lot of symlinks'.
Just do
patch -p1 < diff-file
from the top of the source tree.
The script I use to generate patches is almost 7 years old, nobody complained.
Rein.
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http://bugs.winehq.org/show_bug.cgi?id=4009
------- Additional Comments From alex(a)thehandofagony.com 2006-16-01 10:45 -------
Created an attachment (id=1694)
--> (http://bugs.winehq.org/attachment.cgi?id=1694&action=view)
Output from Wine 0.9.5
I get the same results with the full game as with the demo (bug 4255) in Wine
0.9.5: I can hear the sound from the intro and when I move around on the menu,
but nothing is drawn on the screen; it resizes to a smaller resolution, and
displays a part of my desktop or a window if I have anyting open.
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http://bugs.winehq.org/show_bug.cgi?id=4296
------- Additional Comments From junkmail(a)eighteyes.com 2006-16-01 10:01 -------
The program I'm running is a custom coded email program. The printing used to
work in WINE. I haven't upgraded the program since then (there are no newer
versions), only WINE.
This is what I get as output. It starts with these few lines:
The instruction at 00000000 referenced memory at 00000000
The memory could not be read fromThe instruction at 7fc6baa8 referenced memory
at 00000001
The memory could not be read fromThe instruction at 7ffc0d2b referenced memory
at 00000004
The memory could not be read fromThe instruction at 7ffc0d2b referenced memory
at 00000090
The memory could not be read fromThe instruction at 7ffc0d2b referenced memory
at 00000090
The memory could not be read fromThe instruction at 7ffc0d2b referenced memory
at 00000090
The memory could not be read fromThe instruction at 7ffc0d2b referenced memory
at 00000090
(...repeat the same line a lot of times, then...)
The memory could not be read fromThe instruction at 7ffc0d2b referenced memory
at 00000090
The memory could not be read fromerr:seh:setup_exception stack overflow 760
bytes in thread 0009 eip b7dd289e esp 7fb20d08 stack 0x7fb20000-0x7fc20000
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http://bugs.winehq.org/show_bug.cgi?id=4064
jonathan(a)ernstfamily.ch changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |ASSIGNED
------- Additional Comments From jonathan(a)ernstfamily.ch 2006-16-01 09:23 -------
I sent a patch that fetches the "fixed" version from sourceforge mirrors.
FYI the file is never directly fetched from WineHQ but from one of the mirrors
you'll find here: http://source.winehq.org/mozactivex?action=showlist
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http://bugs.winehq.org/show_bug.cgi?id=4229
------- Additional Comments From tuharsky(a)misbb.sk 2006-16-01 08:50 -------
Created an attachment (id=1693)
--> (http://bugs.winehq.org/attachment.cgi?id=1693&action=view)
Screenshot of entire app window
To answer Your last question, I post the whole app window as I see it.
I don't see any warnings, either graphical or console..
How do You mean that the font can be missing in my installation? How do I get
it? I compile Wine from source and there is no mention about such need in Wine
User's Guide in the compilation chapter. By the way, I realise that many things
might be missing there in documentation..
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http://bugs.winehq.org/show_bug.cgi?id=4324
Summary: MAPPING_FixIsotropic behaves wrong with negativ
viewport/window extension
Product: Wine
Version: 0.9.5.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-gdi-(printing)
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tobi(a)die-loews.de
If one uses also negativ viewport/window extension, then MAPPING_FixIsotropic
may behave wrong. A solution would be changing line 40 in mapping.c from
if (xdim > ydim)
to
if (fabs(xdim) > fabs(ydim))
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