http://bugs.winehq.org/show_bug.cgi?id=6351
------- Additional Comments From hverbeet(a)gmail.com 2006-03-10 02:42 -------
The GLSL errors should be fixed in current git. The offscreen rendering will be
a bit harder to fix.
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http://bugs.winehq.org/show_bug.cgi?id=5852
heiko(a)kom.at changed:
What |Removed |Added
----------------------------------------------------------------------------
Version|unspecified |0.9.22.
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http://bugs.winehq.org/show_bug.cgi?id=6361
------- Additional Comments From satz(a)sprynet.com 2006-03-10 02:15 -------
I have found and fixed two problems relating to DOS timers. I backed out my
changes and using the current CVS reproduced the crash.
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http://bugs.winehq.org/show_bug.cgi?id=3902
------- Additional Comments From damjan.jov(a)gmail.com 2006-03-10 01:40 -------
Well, that patch by Iulian does work in wine-0.9.22 (it does redraw properly),
I'm attaching it (apply it by "cd wine-0.9.22; patch -p1 < dirty_rectangle.patch").
It makes Heroes 4 slightly faster (the sound doesn't skip any more when you move
the mouse around the map / minimap, but it does skip when you scroll the map as
a whole).
But it's still very buggy, notably winecfg crashes when you go to the "Audio"
tab. wine needs a proper DIB engine, a dirty rectangle hack won't help much.
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http://bugs.winehq.org/show_bug.cgi?id=6361
Summary: inb, outb (and probably others) crash wine
Product: Wine
Version: CVS
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-dos
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: satz(a)sprynet.com
I have a DOS/VM86 application that attempts to directly use the serial port's
I/O registers. Wine gets an unhandled page fault error. The fault appears to
happen on a pop %es instruction in the code winebuild adds to the dlls after the
call. It seems that that the pop %es is getting sent off into the VM86
INSTR_EmulateInstruction routine.
The failure is completely reproducible. I put together a small .exe to reproduce
the problem that simply does a few outb calls and attempts to read data via inb.
It fails on the first outb.
I have stared at this long enough to realize there is something I am missing on
how VM86 mode works how to interpret the debugging output.
Any help on aiming me in the "right" direction would be appreciated.
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