http://bugs.winehq.org/show_bug.cgi?id=6564
------- Additional Comments From robin_bjorklin(a)hotmail.com 2006-31-10 08:21 -------
Okay, I will look around. Is hardware cursors somewhere in the near future?
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http://bugs.winehq.org/show_bug.cgi?id=6564
------- Additional Comments From alex(a)thehandofagony.com 2006-31-10 08:06 -------
Hardware cursors are not supported, but you may get the game working if it has
an option to disable the hardware cursor. Look in .ini og .cfg files, if the
game has them.
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http://bugs.winehq.org/show_bug.cgi?id=6072
------- Additional Comments From t33r(a)gmx.de 2006-31-10 07:58 -------
BTW: The game also crashes on Windows on newer graphics hardware, because of a
bug in the Runaway.exe which presumes that both front- and backbuffer are laid
out behind each other from the driver IIRC, which isn't the case at most newer
driver implementations by nVidia/ATI.
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http://bugs.winehq.org/show_bug.cgi?id=6475
vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
------- Additional Comments From vitaliy(a)kievinfo.com 2006-31-10 07:56 -------
Confirming, fixed.
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http://bugs.winehq.org/show_bug.cgi?id=6570
------- Additional Comments From hverbeet(a)gmail.com 2006-31-10 06:28 -------
That message is not very appropriate anymore. For the most part that function
should be implemented these days, but some of the shader caps are still missing
/ incorrect.
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