http://bugs.winehq.org/show_bug.cgi?id=6055
------- Additional Comments From mat(a)voxmobili.com 2006-31-10 06:27 -------
This happens to me with wine 0.9.24 when trying to patch from 1.10.2 to 1.12.0
(WoW-1.12.0-enUS-patch.exe)
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http://bugs.winehq.org/show_bug.cgi?id=6479
teamloser(a)netzero.net changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |teamloser(a)netzero.net
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http://bugs.winehq.org/show_bug.cgi?id=6574
Summary: WoW in OpenGL mode aborts under 0.9.24
Product: Wine
Version: 0.9.24.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ajackson(a)bcs.org.uk
World of Warcraft in OpenGL mode (with NVIDIA flicker fix) works fine under wine
0.9.23.
When I try the same under wine 0.9.24 (with or without the NVIDIA flicker fix) I
get the following error message:
This application has encountered a critical error:
ERROR #132 (0x85100084) Fatal Exception
Program: C:\Program Files\World of Warcraft\wow.exe
Exception: 0xC0000005 (ACCESS_VIOLATION) at 0073:001934B1
The instruction at "0x001934B1" referenced memory at "0x00000000".
The memory could not be "written".
The game will start in d3d mode and plays fairly well (though you get the
occasional flicker bottom left as the minimap gets drawn under the chat pane and
then the chat pane gets re-drawn).
System spec:
Ubuntu Edgy (6.10)
GeForce FX5500 - beta drivers 9625
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http://bugs.winehq.org/show_bug.cgi?id=6564
------- Additional Comments From robin_bjorklin(a)hotmail.com 2006-31-10 04:57 -------
Yes I belive it does, pretty sure infact. Is that the problem and is there a
solution for it?
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http://bugs.winehq.org/show_bug.cgi?id=6573
Summary: Errors while trying to run Ragnarok Online causing game
to crash at startup
Product: Wine
Version: 0.9.24.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sparker81(a)gmail.com
I am trying to run Ragnarok Online using wine-0.9.24, but keep getting this
error message, and the game then quits with it's own error message.
Here is the output from start to crash:
$ wine Ragexe.exe 1rag1
fixme:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x16a180) : stub,
simulating 64MB for now, returning 64MB left
fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x1698d8)->(0x10024,00000c08)
fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x1698d8) Unhandled flag
DDSCL_MULTITHREADED, Uh Oh...
err:d3d_surface:d3dfmt_convert_surface Unsupported conversation type 9
err:d3d_surface:d3dfmt_convert_surface Unsupported conversation type 9
fixme:win:WIN_CreateWindowEx Parent is HWND_MESSAGE
fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x1698d8)->((nil),00000008)
fixme:d3d:IWineD3DStateBlockImpl_Release Releasing primary stateblock
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http://bugs.winehq.org/show_bug.cgi?id=6502
------- Additional Comments From hverbeet(a)gmail.com 2006-31-10 03:22 -------
Wrt D3D vs OpenGL speed, the issue isn't so much the speed of our OpenGL
implementation vs our D3D implementation (OpenGL should generally be a bit
faster there), but with the speed of the WoW OpenGL renderer vs the WoW D3D
renderer.
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http://bugs.winehq.org/show_bug.cgi?id=3902
------- Additional Comments From debian(a)comhem.se 2006-31-10 02:02 -------
Is this patch beeing included in the next wine release?
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http://bugs.winehq.org/show_bug.cgi?id=6572
truiken(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |INVALID
------- Additional Comments From truiken(a)gmail.com 2006-31-10 00:09 -------
Use winecfg->Drives->Add to add a CD drive. You can also use
winecfg->Drives->Autodetect. If you have a certain version of libhal installed,
the drive will be picked up automatically.
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