http://bugs.winehq.org/show_bug.cgi?id=6618
------- Additional Comments From the3dfxdude(a)gmail.com 2006-06-11 20:57 -------
Nope, that's definately not the error. Works fine here. Please post full log.
Try without twinview. What is your distro?
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http://bugs.winehq.org/show_bug.cgi?id=6618
Summary: Warcraft III Crash on startup
Product: Wine
Version: 0.9.24.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yummydwagon(a)gmail.com
Warcraft III crashes on startup on a fresh installation and an updated install
(1.20e).
Error seems to be:
fixme:xrandr:X11DRV_XRandR_SetCurrentMode Cannot change screen BPP from 32 to 16
Kernel: 2.6.17-10-386
Running a twinview nVidia setup
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http://bugs.winehq.org/show_bug.cgi?id=2272
mcitadel(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |mcitadel(a)gmail.com
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http://bugs.winehq.org/show_bug.cgi?id=5951
the3dfxdude(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
------- Additional Comments From the3dfxdude(a)gmail.com 2006-06-11 18:17 -------
Reported fixed in 0.9.24 by Nebojsa by email.
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http://bugs.winehq.org/show_bug.cgi?id=4860
dank(a)kegel.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |Installer
------- Additional Comments From dank(a)kegel.com 2006-06-11 17:00 -------
Added keyword 'installer'.
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http://bugs.winehq.org/show_bug.cgi?id=4487
------- Additional Comments From alex(a)thehandofagony.com 2006-06-11 16:27 -------
According to developers, this is a problem with the DirectDraw code not being
thread-safe, so when DirectDraw gets fixed, SMP will not be a problem. In the
meantime, you can compile a kernel without SMP support and use it to play
these games with.
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http://bugs.winehq.org/show_bug.cgi?id=6617
Summary: DirectX Vertex Shader malfunction since 0.9.24
Product: Wine
Version: 0.9.24.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rene_linderch(a)yahoo.de
The Vertex Shader would not be viewed in version 0.9.24 but in Version 0.9.23 it
works at all aplication correctly. I cant see any errors or some mistaking in
the command console.
Best example is 3D Mark 2001 SE Game Benchmark 3 The Mens aren't displayed in
0.9.24 and in 0.9.23 correctly.
Greetings G0
I have unistalled the 0.9.24 and installed again the 0.9.23 and it works again
correct reeinstall the 0.9.24 it works again not.
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http://bugs.winehq.org/show_bug.cgi?id=3665
------- Additional Comments From svdw(a)udel.edu 2006-06-11 15:44 -------
As of today's cvs i get 37 fps in the opening scene. So this bug no longer
exists. However there are other issues with the opening scene that don't
pertain to it being slow.
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