http://bugs.winehq.org/show_bug.cgi?id=3978
the3dfxdude(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |adolf.j.winterer@inn-
| |salzach.de
------- Additional Comments From the3dfxdude(a)gmail.com 2006-09-04 21:18 -------
*** Bug 4622 has been marked as a duplicate of this bug. ***
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http://bugs.winehq.org/show_bug.cgi?id=4622
the3dfxdude(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |DUPLICATE
------- Additional Comments From the3dfxdude(a)gmail.com 2006-09-04 21:18 -------
I just ran strings on D2Loader-1.11b.exe and found the error message in it.
Only that program can report that error. Duplicate of 3978.
*** This bug has been marked as a duplicate of 3978 ***
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http://bugs.winehq.org/show_bug.cgi?id=3978
the3dfxdude(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |LATER
------- Additional Comments From the3dfxdude(a)gmail.com 2006-09-04 21:14 -------
After talking with Tom Spear, I agree that fixing the D2Loader is not a priority
with the availability of a script to do the same thing. This can be worked on later.
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http://bugs.winehq.org/show_bug.cgi?id=4418
------- Additional Comments From the3dfxdude(a)gmail.com 2006-09-04 21:08 -------
Yes, there is a problem with paint messages across threads. I just posted a
patch under bug 4948 that helps but I don't know if it is correct.
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http://bugs.winehq.org/show_bug.cgi?id=4948
the3dfxdude(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #2259 is|0 |1
obsolete| |
------- Additional Comments From the3dfxdude(a)gmail.com 2006-09-04 21:04 -------
Created an attachment (id=2260)
--> (http://bugs.winehq.org/attachment.cgi?id=2260&action=view)
fix paint messages with explorer desktop
same as previous but properly diffed
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http://bugs.winehq.org/show_bug.cgi?id=4948
------- Additional Comments From the3dfxdude(a)gmail.com 2006-09-04 20:59 -------
Created an attachment (id=2259)
--> (http://bugs.winehq.org/attachment.cgi?id=2259&action=view)
fix paint messages with explorer desktop
Since the switch to explorer desktop management, the paint messages are not
being handled properly. This may be one way to fix it. It returns before
attempting SendMessage. If SendMessage gets called with QS_PAINT, it may block
indefinitely because it can only get QS_SENDMESSAGE. (someone correct me if my
logic is wrong)
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mike(a)codeweavers.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|WM_NCPAINT & WM_ERASEBKGND |black screen when starting
|not implemented: black |Warlords Battlecry
|screen when starting WBC |
------- Additional Comments From mike(a)codeweavers.com 2006-09-04 20:49 -------
Please leave the short description as a description of the bug you see, not the
solution, so others can find it easily, and so we can verify that it's solved
easily.
The problem is likely related to Wine painting not working across processes and
related to Alexandre's "get clippy working" entry on his Wiki.
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http://bugs.winehq.org/show_bug.cgi?id=5026
Speeddymon(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |NEW
Ever Confirmed| |1
------- Additional Comments From Speeddymon(a)gmail.com 2006-09-04 20:22 -------
Its not the 64-bit part, its the X11R7 part thats messing it up. Try using
./configure --x-includes=/path/to/x/includes --x-libs=/path/to/x/libs to build
your wine.
If that doesnt work, let us know
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http://bugs.winehq.org/show_bug.cgi?id=5034
------- Additional Comments From vitaliy(a)kievinfo.com 2006-09-04 19:04 -------
What is your monitor's DPI? If it's different from 96 then change
[HKLM\System\CurrentControlSet\Hardware Profiles\Current\Software\Fonts]LogPixels
accordingly.
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http://bugs.winehq.org/show_bug.cgi?id=5034
Summary: Wrong size of commdlg OpenFile dialog in radvideo.exe
Product: Wine
Version: 0.9.11.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-user
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hannibal(a)megapolis.pl
The radvideo's (http://www.radgametools.com/down/Bink/RADTools.exe)
GetFileName95 child dialog is cut down. Run radvideo.exe and you will know,
what I mean.
I try to investigate what's wrong, but I'm stuck.
First of all it return fixme:commdlg:GetFileName95 Flags 0x00800000 not yet
implemented (OFN_ENABLESIZING) - but this is probaly irrevelant to this.
If found that size of "File Dialog" is set by the The "ArrangeCtrlPositions"
function. In this case it won't work. I fix it (set good size in this case,
but this fix is probably wrong because I don't understand function) but it
didn't help.
So, for debug I print all WM_SIZE's params in "FileOpenDlgProc95". This tell
me that, ArrangeCtrlPositions works well but it occurs anothers window
resizing (4). First two are wrong, third are OK and last is wrong. I can't see
any code responsible for this additional "resizes". Directy they are caused by
WM_MOVE or WM_WINDOWPOSCHANGED. They occurs after end of WM_INITDIALOG.
I suspect that somwhere is some a ugly workaround for broken
ArrangeCtrlPositions which set inital width to dialog, instead counted by this
function.
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