http://bugs.winehq.org/show_bug.cgi?id=5341
------- Additional Comments From winehqbugzilla(a)resork.sent.com 2006-05-06 23:29 -------
I just wanted to confirm I also experience this exact problem. I wanted to dock
the Relations window and couldn't get it to work.
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http://bugs.winehq.org/show_bug.cgi?id=5340
------- Additional Comments From winehqbugzilla(a)resork.sent.com 2006-05-06 23:28 -------
I just wanted to confirm I also experience this exact problem.
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http://bugs.winehq.org/show_bug.cgi?id=5367
Summary: Photomatix crash on opening an image file
Product: Wine
Version: 0.9.14.
Platform: PC
URL: http://www.hdrsoft.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: reub2000(a)earthlink.net
Photomatix Pro Trial gives the following 2 errors in the form of alter boxes
when opening an image:
"Run-time error '91'
Object variable Width block variable not set"
"Error found on zooming."
After clicking OK on both alert boxes, the application will immediately close.
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http://bugs.winehq.org/show_bug.cgi?id=5366
Summary: Screenshots vertically mirrored, when using ddraw-
patched wine
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: d1m1(a)gmx.ch
I used the patch from here: http://stud4.tuwien.ac.at/~e0526822/
on wine 0.9.14
I run the game "Gothic" and when I save the game and look at the
screenshot-thumbs each savegame has, they are mirrored vertically.
They same happens to screenshots I save in the Direct3D-mode of Half-Life
(non-steam). But if I use an unpatched wine 0.9.14 the screenshot is not mirrored.
I used the command "screenshot" on the ingame-console.
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http://bugs.winehq.org/show_bug.cgi?id=5300
------- Additional Comments From felix(a)derklecks.de 2006-05-06 16:20 -------
I tried again with todays git, but it is still crashing.
I read in the latest WWN-Issue #315:
Improve riched20 (more info)
* by Matthew Finnicum, mentored by Mike Hearn
Are they maybe able to help with this issue?
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http://bugs.winehq.org/show_bug.cgi?id=4400
wine.dev(a)web.de changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
------- Additional Comments From wine.dev(a)web.de 2006-05-06 15:36 -------
Fixed: Closing now.
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By by ... Detlef
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http://bugs.winehq.org/show_bug.cgi?id=4342
------- Additional Comments From wine.dev(a)web.de 2006-05-06 14:14 -------
This issue is not simple to fix:
The "Gerneral" Property-Sheet (where you can select the Printer) is located in
comdlg32.dll,
the other default Propety-Sheets (Layout and Paper/Quality) are located in
compstui.dll.
More Property-Sheets can come from the Application
(IE uses this: "Selected Frame only" or "List of Links" as examples) and
from the Printer-Driver (through winspool.dev,DocumentPropertySheets).
The Printer-Driver is also able to replace the default Property-Sheets.
In the W2K-Layout of the PrintDlgEx* - Dialog, the default Property-Sheets
(Layout and Paper/Quality) are displayed in the same Dialog as the
General-Page and the other Pages.
The Layout on WinXP is a bit different: The default Property-Sheets
(Layout and Paper/Quality) are not present in the Default Dialog.
The user need to Press a "Preferences" - Button on the "General" - Page
and then a new Dialog with the default Property-Sheets is opened.
Help from someone, who knows the Magic behind Dialogs would be great.
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http://bugs.winehq.org/show_bug.cgi?id=1631
------- Additional Comments From ssstarduster(a)gmail.com 2006-05-06 13:13 -------
Game: Cave Story (http://appdb.winehq.org/appview.php?versionId=4851)
Wine Version: Wine 0.9.14
Setting the hardware acceleration to "Emulation" and turning Driver Emulation on
seems to fix the game's jerking due to dsound errors, but does not eliminate the
errors themselves.
-Just in case that's important.
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